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Integrate NS Bloodsuckers
Add and update files for bloodsucker spawning option.
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@@ -36,7 +36,7 @@ sched_corpses = {
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_addFlies = 0;
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{
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if (local _x && {_x isKindOf "CAManBase"}) then {
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if (_x isKindOf "zZombie_Base") then {
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if (_x isKindOf "zZombie_Base" || {typeOf _x == "z_bloodsucker"}) then {
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_x call sched_co_deleteVehicle;
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_delQtyZ = _delQtyZ + 1;
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} else {
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