mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
1.0.1 RC2 cont.
fixes to weight config
This commit is contained in:
@@ -1212,7 +1212,7 @@ class CfgWeight
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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class MeleeMachete
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class MeleeFishingPole
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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@@ -1212,7 +1212,7 @@ class CfgWeight
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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class MeleeMachete
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class MeleeFishingPole
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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@@ -1212,7 +1212,7 @@ class CfgWeight
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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class MeleeMachete
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class MeleeFishingPole
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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@@ -1212,7 +1212,7 @@ class CfgWeight
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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class MeleeMachete
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class MeleeFishingPole
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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@@ -1212,7 +1212,7 @@ class CfgWeight
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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class MeleeMachete
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class MeleeFishingPole
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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@@ -1212,7 +1212,7 @@ class CfgWeight
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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class MeleeMachete
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class MeleeFishingPole
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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@@ -1212,7 +1212,7 @@ class CfgWeight
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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class MeleeMachete
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class MeleeFishingPole
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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@@ -1212,7 +1212,7 @@ class CfgWeight
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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class MeleeMachete
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class MeleeFishingPole
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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@@ -1212,7 +1212,7 @@ class CfgWeight
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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class MeleeMachete
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class MeleeFishingPole
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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@@ -1212,7 +1212,7 @@ class CfgWeight
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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class MeleeMachete
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class MeleeFishingPole
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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@@ -1,96 +0,0 @@
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/*%FSM<COMPILE "D:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, stdin">*/
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/*%FSM<HEAD>*/
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/*
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item0[] = {"init",0,250,-52.011097,-242.579758,37.988903,-192.579758,0.000000,"init"};
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item1[] = {"true",8,218,-42.857147,-180.166443,47.142853,-130.166443,0.000000,"true"};
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item2[] = {"Broadcast",2,250,-37.031898,-113.592247,52.968117,-63.592247,0.000000,"Broadcast"};
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item3[] = {"isRetard",4,218,-85.298180,-33.703201,4.701797,16.296804,0.000000,"isRetard"};
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item4[] = {"I_has_small_dick",2,250,-27.045757,58.668503,62.954262,108.668503,0.000000,"I has small dick"};
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item5[] = {"isOwned",4,218,43.689316,-30.790573,133.689301,19.209412,0.000000,"isOwned"};
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link0[] = {0,1};
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link1[] = {1,2};
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link2[] = {2,3};
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link3[] = {3,4};
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link4[] = {4,5};
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link5[] = {5,2};
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globals[] = {0.000000,0,0,0,16777215,640,480,1,8,6316128,1,-306.241333,293.758667,267.741943,-346.774170,372,381,1};
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window[] = {0,-1,-1,-1,-1,576,50,812,50,1,390};
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*//*%FSM</HEAD>*/
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class FSM
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{
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fsmName = "stdin";
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class States
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{
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/*%FSM<STATE "init">*/
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class init
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{
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name = "init";
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init = /*%FSM<STATEINIT""">*/""/*%FSM</STATEINIT""">*/;
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precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
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class Links
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{
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/*%FSM<LINK "true">*/
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class true
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{
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priority = 0.000000;
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to="Broadcast";
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precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
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};
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/*%FSM</LINK>*/
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};
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};
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/*%FSM</STATE>*/
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/*%FSM<STATE "Broadcast">*/
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class Broadcast
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{
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name = "Broadcast";
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init = /*%FSM<STATEINIT""">*/""/*%FSM</STATEINIT""">*/;
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precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
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class Links
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{
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/*%FSM<LINK "isRetard">*/
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class isRetard
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{
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priority = 0.000000;
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to="I_has_small_dick";
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precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"(dialog&&isNull(findDisplay 106)&&isNull(findDisplay 6902))||(!isNil(""nil"")&&alive(player))"/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
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};
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/*%FSM</LINK>*/
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};
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};
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/*%FSM</STATE>*/
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/*%FSM<STATE "I_has_small_dick">*/
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class I_has_small_dick
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{
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name = "I_has_small_dick";
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init = /*%FSM<STATEINIT""">*/"closeDialog 0;" \n
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"player enableSimulation false;" \n
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"_tinypenis = format[""AntiCheat: Incredibly small penis detected for %1 with UID %2"",name player,getPlayerUID player];" \n
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"player setVariable [""cheat"",_tinypenis,true];"/*%FSM</STATEINIT""">*/;
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precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
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class Links
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{
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/*%FSM<LINK "isOwned">*/
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class isOwned
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{
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priority = 0.000000;
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to="Broadcast";
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precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
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condition=/*%FSM<CONDITION""">*/"!dialog&&!alive(player)"/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
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};
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/*%FSM</LINK>*/
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};
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};
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/*%FSM</STATE>*/
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};
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initState="init";
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finalStates[] =
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{
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};
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};
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/*%FSM</COMPILE>*/
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@@ -1212,7 +1212,7 @@ class CfgWeight
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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class MeleeMachete
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class MeleeFishingPole
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{
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{
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weight = 1;
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weight = 1;
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};
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};
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@@ -1,96 +0,0 @@
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/*%FSM<COMPILE "D:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, stdin">*/
|
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/*%FSM<HEAD>*/
|
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||||||
/*
|
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item0[] = {"init",0,250,-52.011097,-242.579758,37.988903,-192.579758,0.000000,"init"};
|
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item1[] = {"true",8,218,-42.857147,-180.166443,47.142853,-130.166443,0.000000,"true"};
|
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item2[] = {"Broadcast",2,250,-37.031898,-113.592247,52.968117,-63.592247,0.000000,"Broadcast"};
|
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item3[] = {"isRetard",4,218,-85.298180,-33.703201,4.701797,16.296804,0.000000,"isRetard"};
|
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item4[] = {"I_has_small_dick",2,250,-27.045757,58.668503,62.954262,108.668503,0.000000,"I has small dick"};
|
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item5[] = {"isOwned",4,218,43.689316,-30.790573,133.689301,19.209412,0.000000,"isOwned"};
|
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link0[] = {0,1};
|
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link1[] = {1,2};
|
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link2[] = {2,3};
|
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link3[] = {3,4};
|
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link4[] = {4,5};
|
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link5[] = {5,2};
|
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globals[] = {0.000000,0,0,0,16777215,640,480,1,8,6316128,1,-306.241333,293.758667,267.741943,-346.774170,372,381,1};
|
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window[] = {0,-1,-1,-1,-1,576,50,812,50,1,390};
|
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*//*%FSM</HEAD>*/
|
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class FSM
|
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{
|
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fsmName = "stdin";
|
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class States
|
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{
|
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/*%FSM<STATE "init">*/
|
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class init
|
|
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{
|
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name = "init";
|
|
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init = /*%FSM<STATEINIT""">*/""/*%FSM</STATEINIT""">*/;
|
|
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precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
|
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class Links
|
|
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{
|
|
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/*%FSM<LINK "true">*/
|
|
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class true
|
|
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{
|
|
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priority = 0.000000;
|
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to="Broadcast";
|
|
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precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
|
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condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
|
|
||||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
|
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};
|
|
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/*%FSM</LINK>*/
|
|
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};
|
|
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};
|
|
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/*%FSM</STATE>*/
|
|
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/*%FSM<STATE "Broadcast">*/
|
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class Broadcast
|
|
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{
|
|
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name = "Broadcast";
|
|
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init = /*%FSM<STATEINIT""">*/""/*%FSM</STATEINIT""">*/;
|
|
||||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
|
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class Links
|
|
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{
|
|
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/*%FSM<LINK "isRetard">*/
|
|
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class isRetard
|
|
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{
|
|
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priority = 0.000000;
|
|
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to="I_has_small_dick";
|
|
||||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
|
||||||
condition=/*%FSM<CONDITION""">*/"(dialog&&isNull(findDisplay 106)&&isNull(findDisplay 6902))||(!isNil(""nil"")&&alive(player))"/*%FSM</CONDITION""">*/;
|
|
||||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
|
||||||
};
|
|
||||||
/*%FSM</LINK>*/
|
|
||||||
};
|
|
||||||
};
|
|
||||||
/*%FSM</STATE>*/
|
|
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/*%FSM<STATE "I_has_small_dick">*/
|
|
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class I_has_small_dick
|
|
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{
|
|
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name = "I_has_small_dick";
|
|
||||||
init = /*%FSM<STATEINIT""">*/"closeDialog 0;" \n
|
|
||||||
"player enableSimulation false;" \n
|
|
||||||
"_tinypenis = format[""AntiCheat: Incredibly small penis detected for %1 with UID %2"",name player,getPlayerUID player];" \n
|
|
||||||
"player setVariable [""cheat"",_tinypenis,true];"/*%FSM</STATEINIT""">*/;
|
|
||||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
|
||||||
class Links
|
|
||||||
{
|
|
||||||
/*%FSM<LINK "isOwned">*/
|
|
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class isOwned
|
|
||||||
{
|
|
||||||
priority = 0.000000;
|
|
||||||
to="Broadcast";
|
|
||||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
|
||||||
condition=/*%FSM<CONDITION""">*/"!dialog&&!alive(player)"/*%FSM</CONDITION""">*/;
|
|
||||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
|
||||||
};
|
|
||||||
/*%FSM</LINK>*/
|
|
||||||
};
|
|
||||||
};
|
|
||||||
/*%FSM</STATE>*/
|
|
||||||
};
|
|
||||||
initState="init";
|
|
||||||
finalStates[] =
|
|
||||||
{
|
|
||||||
};
|
|
||||||
};
|
|
||||||
/*%FSM</COMPILE>*/
|
|
||||||
@@ -1212,7 +1212,7 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
class MeleeMachete
|
class MeleeFishingPole
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1212,7 +1212,7 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
class MeleeMachete
|
class MeleeFishingPole
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,96 +0,0 @@
|
|||||||
/*%FSM<COMPILE "D:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, stdin">*/
|
|
||||||
/*%FSM<HEAD>*/
|
|
||||||
/*
|
|
||||||
item0[] = {"init",0,250,-52.011097,-242.579758,37.988903,-192.579758,0.000000,"init"};
|
|
||||||
item1[] = {"true",8,218,-42.857147,-180.166443,47.142853,-130.166443,0.000000,"true"};
|
|
||||||
item2[] = {"Broadcast",2,250,-37.031898,-113.592247,52.968117,-63.592247,0.000000,"Broadcast"};
|
|
||||||
item3[] = {"isRetard",4,218,-85.298180,-33.703201,4.701797,16.296804,0.000000,"isRetard"};
|
|
||||||
item4[] = {"I_has_small_dick",2,250,-27.045757,58.668503,62.954262,108.668503,0.000000,"I has small dick"};
|
|
||||||
item5[] = {"isOwned",4,218,43.689316,-30.790573,133.689301,19.209412,0.000000,"isOwned"};
|
|
||||||
link0[] = {0,1};
|
|
||||||
link1[] = {1,2};
|
|
||||||
link2[] = {2,3};
|
|
||||||
link3[] = {3,4};
|
|
||||||
link4[] = {4,5};
|
|
||||||
link5[] = {5,2};
|
|
||||||
globals[] = {0.000000,0,0,0,16777215,640,480,1,8,6316128,1,-306.241333,293.758667,267.741943,-346.774170,372,381,1};
|
|
||||||
window[] = {0,-1,-1,-1,-1,576,50,812,50,1,390};
|
|
||||||
*//*%FSM</HEAD>*/
|
|
||||||
class FSM
|
|
||||||
{
|
|
||||||
fsmName = "stdin";
|
|
||||||
class States
|
|
||||||
{
|
|
||||||
/*%FSM<STATE "init">*/
|
|
||||||
class init
|
|
||||||
{
|
|
||||||
name = "init";
|
|
||||||
init = /*%FSM<STATEINIT""">*/""/*%FSM</STATEINIT""">*/;
|
|
||||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
|
||||||
class Links
|
|
||||||
{
|
|
||||||
/*%FSM<LINK "true">*/
|
|
||||||
class true
|
|
||||||
{
|
|
||||||
priority = 0.000000;
|
|
||||||
to="Broadcast";
|
|
||||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
|
||||||
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
|
|
||||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
|
||||||
};
|
|
||||||
/*%FSM</LINK>*/
|
|
||||||
};
|
|
||||||
};
|
|
||||||
/*%FSM</STATE>*/
|
|
||||||
/*%FSM<STATE "Broadcast">*/
|
|
||||||
class Broadcast
|
|
||||||
{
|
|
||||||
name = "Broadcast";
|
|
||||||
init = /*%FSM<STATEINIT""">*/""/*%FSM</STATEINIT""">*/;
|
|
||||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
|
||||||
class Links
|
|
||||||
{
|
|
||||||
/*%FSM<LINK "isRetard">*/
|
|
||||||
class isRetard
|
|
||||||
{
|
|
||||||
priority = 0.000000;
|
|
||||||
to="I_has_small_dick";
|
|
||||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
|
||||||
condition=/*%FSM<CONDITION""">*/"(dialog&&isNull(findDisplay 106)&&isNull(findDisplay 6902))||(!isNil(""nil"")&&alive(player))"/*%FSM</CONDITION""">*/;
|
|
||||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
|
||||||
};
|
|
||||||
/*%FSM</LINK>*/
|
|
||||||
};
|
|
||||||
};
|
|
||||||
/*%FSM</STATE>*/
|
|
||||||
/*%FSM<STATE "I_has_small_dick">*/
|
|
||||||
class I_has_small_dick
|
|
||||||
{
|
|
||||||
name = "I_has_small_dick";
|
|
||||||
init = /*%FSM<STATEINIT""">*/"closeDialog 0;" \n
|
|
||||||
"player enableSimulation false;" \n
|
|
||||||
"_tinypenis = format[""AntiCheat: Incredibly small penis detected for %1 with UID %2"",name player,getPlayerUID player];" \n
|
|
||||||
"player setVariable [""cheat"",_tinypenis,true];"/*%FSM</STATEINIT""">*/;
|
|
||||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
|
||||||
class Links
|
|
||||||
{
|
|
||||||
/*%FSM<LINK "isOwned">*/
|
|
||||||
class isOwned
|
|
||||||
{
|
|
||||||
priority = 0.000000;
|
|
||||||
to="Broadcast";
|
|
||||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
|
||||||
condition=/*%FSM<CONDITION""">*/"!dialog&&!alive(player)"/*%FSM</CONDITION""">*/;
|
|
||||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
|
||||||
};
|
|
||||||
/*%FSM</LINK>*/
|
|
||||||
};
|
|
||||||
};
|
|
||||||
/*%FSM</STATE>*/
|
|
||||||
};
|
|
||||||
initState="init";
|
|
||||||
finalStates[] =
|
|
||||||
{
|
|
||||||
};
|
|
||||||
};
|
|
||||||
/*%FSM</COMPILE>*/
|
|
||||||
@@ -1212,7 +1212,7 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
class MeleeMachete
|
class MeleeFishingPole
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1212,7 +1212,7 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
class MeleeMachete
|
class MeleeFishingPole
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1212,7 +1212,7 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
class MeleeMachete
|
class MeleeFishingPole
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
|||||||
Reference in New Issue
Block a user