removed rare cans from piles, small chances updated

This commit is contained in:
[VB]AWOL
2013-10-10 13:35:38 -05:00
parent cecb9a3a3d
commit 042063a4fc

View File

@@ -528,9 +528,6 @@ class CfgBuildingLoot {
lootChance = 0.4;
lootPos[] = {};
itemType[] = {
{ "ItemSodaMdew","magazine" },
{ "ItemSodaRbull","magazine" },
{ "ItemSodaOrangeSherbet","magazine" },
{ "ItemWatch","generic" },
{ "ItemCompass","generic" },
{ "ItemMap","weapon" },
@@ -557,9 +554,6 @@ class CfgBuildingLoot {
{"MR43","weapon"},
};
itemChance[] = {
0.01,
0.01,
0.01,
0.04,
0.03,
0.02,
@@ -576,7 +570,7 @@ class CfgBuildingLoot {
0.01,
0.01,
0.02,
0.14,
0.17,
0.01,
0.02,
0.02,
@@ -589,19 +583,17 @@ class CfgBuildingLoot {
{ "ItemSodaMdew","magazine" },
{ "ItemSodaRbull","magazine" },
{ "ItemSodaOrangeSherbet","magazine" },
{ "ItemWatch","generic" },
{ "ItemCompass","generic" },
{ "ItemWatch","weapon" },
{ "ItemCompass","weapon" },
{ "ItemMap","weapon" },
{ "Makarov","weapon" },
{ "MakarovSD","weapon" },
{ "Colt1911","weapon" },
{ "ItemFlashlight","generic" },
{ "ItemKnife","generic" },
{ "ItemMatchbox","generic" },
{ "ItemFlashlight","weapon" },
{ "ItemKnife","weapon" },
{ "ItemMatchbox","weapon" },
{ "","generic" },
{ "revolver_EP1","weapon" },
{ "backpacks","backpack" },
{ "tents","single" },
{ "","military" },
{ "","trash" },
{ "Binocular","weapon" },
@@ -611,22 +603,20 @@ class CfgBuildingLoot {
itemChanceSmall[] = {
0.01,
0.01,
0.01,
0.04,
0.03,
0.02,
0.05,
0.01,
0.02,
0.01,
0.04,
0.01,
0.36,
0.03,
0.05,
0.02,
0.03,
0.02,
0.04,
0.01,
0.03,
0.38,
0.02,
0.14,
0.04,
0.17,
0.02,
0.01,
0.01
@@ -639,9 +629,6 @@ class CfgBuildingLoot {
lootChance = 0.4;
lootPos[] = {};
itemType[] = {
{ "ItemSodaMdew","magazine" },
{ "ItemSodaRbull","magazine" },
{ "ItemSodaOrangeSherbet","magazine" },
{ "ItemWatch","generic" },
{ "ItemCompass","generic" },
{ "ItemMap","weapon" },
@@ -665,12 +652,9 @@ class CfgBuildingLoot {
{ "clothes","single" },
{ "specialclothes","single" },
{ "WeaponHolder_MeleeCrowbar","object" },
{ "ItemBriefcaseEmpty","magazine" },
{ "ItemBriefcaseEmpty","magazine" }
};
itemChance[] = {
0.01,
0.01,
0.01,
0.04,
0.03,
0.02,
@@ -687,7 +671,7 @@ class CfgBuildingLoot {
0.01,
0.01,
0.02,
0.18,
0.21,
0.01,
0.02,
0.02,
@@ -700,46 +684,44 @@ class CfgBuildingLoot {
{ "ItemSodaMdew","magazine" },
{ "ItemSodaRbull","magazine" },
{ "ItemSodaOrangeSherbet","magazine" },
{ "ItemWatch","generic" },
{ "ItemCompass","generic" },
{ "ItemWatch","weapon" },
{ "ItemCompass","weapon" },
{ "ItemMap","weapon" },
{ "Makarov","weapon" },
{ "MakarovSD","weapon" },
{ "Colt1911","weapon" },
{ "ItemFlashlight","generic" },
{ "ItemKnife","generic" },
{ "ItemMatchbox","generic" },
{ "ItemFlashlight","weapon" },
{ "ItemKnife","weapon" },
{ "ItemMatchbox","weapon" },
{ "","generic" },
{ "revolver_EP1","weapon" },
{ "backpacks","backpack" },
{ "tents","single" },
{ "","military" },
{ "","trash" },
{ "Binocular","weapon" },
{ "clothes","single" },
{ "specialclothes","single" },
{ "ItemDocument","magazine" }
};
itemChanceSmall[] = {
0.01,
0.01,
0.01,
0.02,
0.05,
0.04,
0.03,
0.07,
0.02,
0.03,
0.02,
0.05,
0.03,
0.31,
0.03,
0.04,
0.03,
0.02,
0.06,
0.01,
0.16,
0.02,
0.01,
0.04,
0.01,
0.31,
0.02,
0.04,
0.01,
0.02,
0.18,
0.02,
0.01,
0.01
};
};
@@ -799,13 +781,13 @@ class CfgBuildingLoot {
{ "","generic" },
{ "","trash" },
{ "","military" },
{ "ItemKnife","military" },
{ "ItemKnife","weapon" },
{"ItemKeyKit","weapon"}
};
itemChanceSmall[] = {
0.16,
0.25,
0.04,
0.5,
0.28,
0.14,
0.07,
0.01
};
@@ -860,13 +842,13 @@ class CfgBuildingLoot {
{ "","generic" },
{ "","trash" },
{ "","military" },
{ "ItemKnife","military" },
{ "ItemKnife","weapon" },
{"ItemKeyKit","weapon"}
};
itemChanceSmall[] = {
0.18,
0.5,
0.28,
0.04,
0.14,
0.07,
0.01
};
@@ -914,11 +896,15 @@ class CfgBuildingLoot {
itemTypeSmall[] = {
{ "","generic" },
{ "","trash" },
{ "ItemSledgeHandle","magazine"}
{ "","military"},
{ "ItemLightBulb","magazine"},
{ "ItemSledgeHead","magazine"}
};
itemChanceSmall[] = {
0.3,
0.26,
0.79,
0.14,
0.05,
0.01,
0.01
};
};
@@ -929,9 +915,6 @@ class CfgBuildingLoot {
zombieChance = 0.3;
zombieClass[] = {"zZombie_Base","zZombie_Base","z_teacher","z_suit1","z_suit2"};
itemType[] = {
{ "ItemSodaMdew","magazine" },
{ "ItemSodaRbull","magazine" },
{ "ItemSodaOrangeSherbet","magazine" },
{ "ItemWatch","generic" },
{ "ItemCompass","generic" },
{ "ItemMap","weapon" },
@@ -954,9 +937,6 @@ class CfgBuildingLoot {
{"MR43","weapon"}
};
itemChance[] = {
0.01,
0.01,
0.01,
0.07,
0.02,
0.04,
@@ -972,7 +952,7 @@ class CfgBuildingLoot {
0.01,
0.01,
0.30,
0.20,
0.23,
0.01,
0.05,
0.02,
@@ -982,18 +962,16 @@ class CfgBuildingLoot {
{ "ItemSodaMdew","magazine" },
{ "ItemSodaRbull","magazine" },
{ "ItemSodaOrangeSherbet","magazine" },
{ "ItemWatch","generic" },
{ "ItemCompass","generic" },
{ "ItemWatch","weapon" },
{ "ItemCompass","weapon" },
{ "ItemMap","weapon" },
{ "Makarov","weapon" },
{ "Colt1911","weapon" },
{ "ItemFlashlight","generic" },
{ "ItemKnife","generic" },
{ "ItemMatchbox","generic" },
{ "ItemFlashlight","weapon" },
{ "ItemKnife","weapon" },
{ "ItemMatchbox","weapon" },
{ "","generic" },
{ "revolver_EP1","weapon" },
{ "backpacks","backpack" },
{ "tents","single" },
{ "","food" },
{ "","trash" },
{ "Binocular","weapon" },
@@ -1001,22 +979,20 @@ class CfgBuildingLoot {
itemChanceSmall[] = {
0.01,
0.01,
0.01,
0.03,
0.07,
0.02,
0.03,
0.05,
0.04,
0.02,
0.01,
0.01,
0.02,
0.04,
0.04,
0.01,
0.07,
0.01,
0.30,
0.20,
0.05
0.21,
0.02,
0.24,
0.18,
0.02
};
};
class HeliCrash: Default {
@@ -1084,7 +1060,7 @@ class CfgBuildingLoot {
0.01
};
};
class HeliCrash_No50s: Default {
class HeliCrash_No50s: Default {
zombieChance = 0.4;
maxRoaming = 2;
zombieClass[] = {"z_soldier_pilot"};
@@ -1260,11 +1236,10 @@ class HeliCrash_No50s: Default {
{ "M9SD","weapon" },
{ "glock17_EP1","weapon" },
{ "Binocular","weapon" },
{ "ItemFlashlightRed","military" },
{ "ItemKnife","military" },
{ "ItemFlashlightRed","weapon" },
{ "ItemKnife","weapon" },
{ "ItemGPS","weapon" },
{ "ItemMap","military" },
{ "militarybackpacks","backpack" },
{ "ItemMap","weapon" },
{ "","medical" },
{ "","generic" },
{ "","military" },
@@ -1272,20 +1247,19 @@ class HeliCrash_No50s: Default {
{ "ItemEtool","weapon" }
};
itemChanceSmall[] = {
0.01,
0.01,
0.05,
0.05,
0.05,
0.02,
0.03,
0.04,
0.01,
0.01,
0.02,
0.05,
0.03,
0.1,
0.35,
0.01,
0.02
0.02,
0.09,
0.34,
0.26,
0.02,
0.01
};
};
class MilitaryIndustrial: Default {
@@ -1380,10 +1354,9 @@ class HeliCrash_No50s: Default {
{ "UZI_EP1","weapon" },
{ "glock17_EP1","weapon" },
{ "Binocular","weapon" },
{ "ItemFlashlightRed","military" },
{ "ItemKnife","military" },
{ "ItemFlashlightRed","weapon" },
{ "ItemKnife","weapon" },
{ "ItemGPS","weapon" },
{ "militarybackpacks","backpack" },
{ "","medical" },
{ "","generic" },
{ "","military" },
@@ -1391,20 +1364,19 @@ class HeliCrash_No50s: Default {
{ "ItemEtool","weapon" }
};
itemChanceSmall[] = {
0.01,
0.01,
0.02,
0.05,
0.05,
0.05,
0.02,
0.03,
0.04,
0.01,
0.01,
0.05,
0.03,
0.06,
0.35,
0.01,
0.02
0.02,
0.02,
0.09,
0.34,
0.26,
0.02,
0.01
};
};
class MilitarySpecial: Default {
@@ -1527,16 +1499,14 @@ class HeliCrash_No50s: Default {
{ "ItemFlashlightRed","military" },
{ "ItemKnife","military" },
{ "ItemGPS","weapon" },
{ "ItemMap","military" },
{ "Binocular_Vector","military" },
{ "militarybackpacks","backpack" },
{ "ItemMap","weapon" },
{ "Binocular_Vector","weapon" },
{ "","medical" },
{ "","generic" },
{ "","military" },
{"100Rnd_762x54_PK","magazine"},
{ "militaryclothes","single" },
{"NVGoggles","weapon"},
{"2000Rnd_762x51_M134","magazine"},
{"29Rnd_30mm_AGS30","magazine"},
{"50Rnd_127x107_DSHKM","magazine"},
{"48Rnd_40mm_MK19","magazine"},
@@ -1553,18 +1523,16 @@ class HeliCrash_No50s: Default {
0.04,
0.03,
0.03,
0.05,
0.03,
0.09,
0.06,
0.13,
0.32,
0.03,
0.05,
0.03,
0.03,
0.02,
0.03,
0.03,
0.03,
0.03
0.02
};
};
class Hunting: Default {
@@ -1598,9 +1566,9 @@ class HeliCrash_No50s: Default {
};
itemTypeSmall[] = {
{"ItemMap","weapon"},
{"ItemFlashlight","generic"},
{"ItemKnife","generic"},
{"ItemMatchbox","generic"},
{"ItemFlashlight","weapon"},
{"ItemKnife","weapon"},
{"ItemMatchbox","weapon"},
{"","military"},
{"","hunter"}
};