Update CHANGE LOG 1.0.4.txt

This commit is contained in:
vbawol
2014-01-09 00:08:24 -06:00
parent 891b9dce48
commit 03c5e9522f

View File

@@ -8,6 +8,7 @@
[ADDED] Global variable to set plot pole radius and exclusion zone, enabled via mission file. DZE_PlotPole = [x,y] in the mission file controls the [Radius, Exclusion zone]. [ADDED] Global variable to set plot pole radius and exclusion zone, enabled via mission file. DZE_PlotPole = [x,y] in the mission file controls the [Radius, Exclusion zone].
Default is DZE_PlotPole = [30,45]. @dayz10k @Skaronator Default is DZE_PlotPole = [30,45]. @dayz10k @Skaronator
[FIXED] Fix medical actions in vehicles. @icomrade
[FIXED] Wrong KSVK class spawning on mass graves. @Skaronator via MGT [FIXED] Wrong KSVK class spawning on mass graves. @Skaronator via MGT
[FIXED] Armor value for RBWheel on SUV was lower than it should have been. @SGanthony [FIXED] Armor value for RBWheel on SUV was lower than it should have been. @SGanthony
[FIXED] Fixed issues with losing weapons when on graves @vbawol - http://epochmod.com/forum/index.php?/topic/5092-player-grave/?p=33281 [FIXED] Fixed issues with losing weapons when on graves @vbawol - http://epochmod.com/forum/index.php?/topic/5092-player-grave/?p=33281