From 03c57f3b77364aadc8e88187a8e54e7ea51ee95f Mon Sep 17 00:00:00 2001 From: ebaydayz Date: Mon, 25 Jul 2016 12:19:45 -0400 Subject: [PATCH] Fix for Confirmed Kills system on change clothes. Vanilla development commit: https://github.com/DayZMod/DayZ/commit/d499246e2e711ff1efda9fed38ca589bcb7908f7 --- SQF/dayz_code/compile/player_humanityMorph.sqf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/SQF/dayz_code/compile/player_humanityMorph.sqf b/SQF/dayz_code/compile/player_humanityMorph.sqf index ffc9501bd..8dda7441b 100644 --- a/SQF/dayz_code/compile/player_humanityMorph.sqf +++ b/SQF/dayz_code/compile/player_humanityMorph.sqf @@ -82,8 +82,8 @@ player setVariable ["characterID",_charID,true]; player setVariable ["worldspace",_worldspace]; player setVariable ["Achievements",_achievements]; -player getVariable ["ConfirmedHumanKills",_ConfirmedHumanKills,true]; -player getVariable ["ConfirmedBanditKills",_ConfirmedBanditKills,true]; +player setVariable ["ConfirmedHumanKills",_ConfirmedHumanKills,true]; +player setVariable ["ConfirmedBanditKills",_ConfirmedBanditKills,true]; player setVariable ["friendlies",_friendlies,true]; player setVariable ["DZE_display_name",_tagSetting,true];