Add new items to config traders

Duplicate categories are now marked instead of being listed multiple
times. This makes the configs far easier to maintain. Admins can still
expand each individual category for further customization.
This commit is contained in:
ebaydayz
2016-04-06 13:05:35 -04:00
parent 666ace6d54
commit 03b8c38c6a
94 changed files with 1033 additions and 5182 deletions

View File

@@ -2,7 +2,7 @@
serverTraders = ["Tanny_PMC","US_Delta_Force_AR_EP1","FR_Cooper","RU_Profiteer1","Damsel4","TK_Commander_EP1","Ins_Soldier_AR","RU_Villager1","MVD_Soldier_Marksman","RU_Soldier_Pilot","CIV_EuroMan01_EP1","Ins_Soldier_GL","Rocker2","Profiteer1","RU_Damsel5","TK_Soldier_Crew_EP1","TK_Soldier_AMG_EP1","Soldier_MG_PMC","RU_Damsel2","GUE_Soldier_MG","TK_Special_Forces_EP1","Ins_Worker2","Citizen2_EP1","pook_Doc_Bell47","RU_Doctor","Dr_Hladik_EP1"];
// Hero Vendor
menu_Tanny_PMC = [
[["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
@@ -14,7 +14,7 @@ menu_US_Delta_Force_AR_EP1 = [
];
// Weapons Friendly
menu_FR_Cooper = [
[["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
@@ -32,7 +32,7 @@ menu_Damsel4 = [
];
// Weapons neutral
menu_TK_Commander_EP1 = [
[["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
@@ -44,13 +44,13 @@ menu_Ins_Soldier_AR = [
];
// Neutral Building/Parts
menu_RU_Villager1 = [
[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader
menu_MVD_Soldier_Marksman = [
[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
@@ -68,13 +68,13 @@ menu_CIV_EuroMan01_EP1 = [
];
// Black Market Vendor
menu_Ins_Soldier_GL = [
[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts
menu_Rocker2 = [
[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
@@ -98,7 +98,7 @@ menu_Dr_Hladic_EP1 = [
];
// Neutral Weapons 2
menu_TK_Soldier_Crew_EP1 = [
[["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"neutral"
];
@@ -140,7 +140,7 @@ menu_Ins_Worker2 = [
];
// Neutral Building/Parts 2
menu_Citizen2_EP1 = [
[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];