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https://github.com/EpochModTeam/DayZ-Epoch.git
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Add new items to config traders
Duplicate categories are now marked instead of being listed multiple times. This makes the configs far easier to maintain. Admins can still expand each individual category for further customization.
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@@ -9,13 +9,13 @@ menu_Worker2 = [
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];
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// Bandit Trader - Kirabo
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menu_GUE_Soldier_MG = [
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[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
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[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
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[],
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"hostile"
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];
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// Black Market Vendor - Aeroporto Tasmera
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menu_Soldier_GL_M16A2_PMC = [
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[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
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[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
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[],
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"neutral"
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];
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@@ -33,7 +33,7 @@ menu_HouseWife1 = [
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];
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// Hero Vendor - Kingala
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menu_US_Delta_Force_Assault_EP1 = [
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[["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
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[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
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[],
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"hero"
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];
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@@ -59,7 +59,7 @@ menu_RU_Citizen3 = [
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];
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// Building/Parts 1
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menu_Woodlander1 = [
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[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
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[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
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[],
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"friendly"
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];
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@@ -83,7 +83,7 @@ menu_Profiteer4 = [
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];
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// Weapons 1
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menu_Rocker4 = [
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[["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
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[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
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[],
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"friendly"
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];
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@@ -97,7 +97,7 @@ menu_CIV_EuroMan02_EP1 = [
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];
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// Building/Parts 2
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menu_Woodlander3 = [
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[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
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[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
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[],
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"neutral"
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];
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@@ -121,7 +121,7 @@ menu_Worker3 = [
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];
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// Weapons 2
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menu_CIV_EuroMan01_EP1 = [
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[["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
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[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
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[],
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"neutral"
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];
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@@ -135,7 +135,7 @@ menu_Pilot_EP1 = [
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];
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// Building/Parts 3
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menu_TK_GUE_Soldier_5_EP1 = [
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[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
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[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
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[],
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"neutral"
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];
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@@ -159,7 +159,7 @@ menu_UN_CDF_Soldier_Pilot_EP1 = [
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];
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// Weapons 3
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menu_TK_CIV_Takistani04_EP1 = [
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[["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
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[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
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[],
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"neutral"
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];
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