Add new items to config traders

Duplicate categories are now marked instead of being listed multiple
times. This makes the configs far easier to maintain. Admins can still
expand each individual category for further customization.
This commit is contained in:
ebaydayz
2016-04-06 13:05:35 -04:00
parent 666ace6d54
commit 03b8c38c6a
94 changed files with 1033 additions and 5182 deletions

View File

@@ -9,13 +9,13 @@ menu_Worker2 = [
];
// Bandit Trader - Kirabo
menu_GUE_Soldier_MG = [
[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Black Market Vendor - Aeroporto Tasmera
menu_Soldier_GL_M16A2_PMC = [
[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
@@ -33,7 +33,7 @@ menu_HouseWife1 = [
];
// Hero Vendor - Kingala
menu_US_Delta_Force_Assault_EP1 = [
[["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
@@ -59,7 +59,7 @@ menu_RU_Citizen3 = [
];
// Building/Parts 1
menu_Woodlander1 = [
[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
@@ -83,7 +83,7 @@ menu_Profiteer4 = [
];
// Weapons 1
menu_Rocker4 = [
[["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
@@ -97,7 +97,7 @@ menu_CIV_EuroMan02_EP1 = [
];
// Building/Parts 2
menu_Woodlander3 = [
[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
@@ -121,7 +121,7 @@ menu_Worker3 = [
];
// Weapons 2
menu_CIV_EuroMan01_EP1 = [
[["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
@@ -135,7 +135,7 @@ menu_Pilot_EP1 = [
];
// Building/Parts 3
menu_TK_GUE_Soldier_5_EP1 = [
[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
@@ -159,7 +159,7 @@ menu_UN_CDF_Soldier_Pilot_EP1 = [
];
// Weapons 3
menu_TK_CIV_Takistani04_EP1 = [
[["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"neutral"
];