sync with DayZ 1.7.4 CE

This commit is contained in:
Aaron Clark
2012-11-10 08:02:49 -06:00
parent e9e55f912b
commit 039f1eb8da
36 changed files with 921 additions and 518 deletions

View File

@@ -83,9 +83,6 @@ call dayz_resetSelfActions;
eh_player_killed = player addeventhandler ["FiredNear",{_this call player_weaponFiredNear;} ];
//Combat logging
_eh_combat_projectilenear = player addEventHandler ["IncomingFire",{_this call player_projectileNear;} ];
//
[player] call fnc_usec_damageHandle;
player allowDamage true;