sync with DayZ 1.7.4 CE

This commit is contained in:
Aaron Clark
2012-11-10 08:02:49 -06:00
parent e9e55f912b
commit 039f1eb8da
36 changed files with 921 additions and 518 deletions

View File

@@ -15,11 +15,6 @@ _total = _damage;
//diag_log ("DAMAGE VEH: " + typeof(_unit) + " / " + str(_hit) + " / " + str(_damage) + " / " + str(getDammage _unit));
if (local _unit) then {
if (_ammo == "zombie") then {
//_unit setDamage (_damage / 2);
_total = [_unit,_hit,_damage] call object_setFixServer;
} else {
_total = [_unit,_hit,_damage] call object_setHitServer;
};
};
_total