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https://github.com/EpochModTeam/DayZ-Epoch.git
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sync with DayZ 1.7.4 CE
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@@ -35,7 +35,7 @@ _update set [3,true];
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player setVariable["updatePlayer",_update,true];
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*/
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dayzPlayerSave = player;
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publicVariable "dayzPlayerSave";
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publicVariableServer "dayzPlayerSave";
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if (isServer) then {
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dayzPlayerSave call server_updatePlayer;
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};
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