sync with DayZ 1.7.4 CE

This commit is contained in:
Aaron Clark
2012-11-10 08:02:49 -06:00
parent e9e55f912b
commit 039f1eb8da
36 changed files with 921 additions and 518 deletions

View File

@@ -35,7 +35,7 @@ _update set [3,true];
player setVariable["updatePlayer",_update,true];
*/
dayzPlayerSave = player;
publicVariable "dayzPlayerSave";
publicVariableServer "dayzPlayerSave";
if (isServer) then {
dayzPlayerSave call server_updatePlayer;
};