Chernaurs 1.1

This commit is contained in:
vbawol
2013-06-29 07:07:37 -05:00
parent 5d19b3594f
commit 03613bd788
3 changed files with 629 additions and 953 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -14,7 +14,8 @@ class Mission
"glt_m300t", "glt_m300t",
"sigisolda", "sigisolda",
"suv_col", "suv_col",
"csj_gyroac" "csj_gyroac",
"map_eu"
}; };
addOnsAuto[]= addOnsAuto[]=
{ {
@@ -1168,7 +1169,7 @@ class Mission
}; };
class Markers class Markers
{ {
items=15; items=17;
class Item0 class Item0
{ {
position[]={7550.6182,361.05222,8371.957}; position[]={7550.6182,361.05222,8371.957};
@@ -1213,67 +1214,83 @@ class Mission
}; };
class Item7 class Item7
{ {
position[]={4069.8455,365.19922,11661.84}; position[]={6326.4805,304.99265,7809.4888};
name="Tradercitybash"; name="Tradercitystary";
text="Trader City Bash"; text="Trader City Stary";
type="mil_circle"; type="mil_circle";
colorName="ColorGreen"; colorName="ColorBlack";
}; };
class Item8 class Item8
{ {
position[]={11469.787,317.32358,11356.751}; position[]={4361.4937,3,2259.9526};
name="Tradercityklen"; name="wholesaleSouth";
text="Wholesaler";
type="mil_dot";
colorName="ColorBlack";
};
class Item9
{
position[]={13532.614,3.0083523,6355.9497};
name="boatTraderEast";
text="Wholesaler";
type="mil_dot";
colorName="ColorBlack";
};
class Item10
{
position[]={7989.3354,0.30462033,2900.9946};
name="BoatDealerSouth";
text="Boat Dealer";
type="mil_dot";
colorName="ColorBlack";
};
class Item11
{
position[]={12060.471,158.85699,12638.533};
name="AirVehicles";
text="Aircraft Dealer";
type="mil_dot";
colorName="ColorGreen";
};
class Item12
{
position[]={1606.6443,289.70795,7803.5156};
name="BanditDen";
text="Bandit Camp";
type="mil_dot";
colorName="ColorRed";
};
class Item13
{
position[]={11447.91,317.27109,11364.536};
name="Klen";
text="Trader City Klen"; text="Trader City Klen";
type="mil_circle"; type="mil_circle";
colorName="ColorGreen"; colorName="ColorGreen";
}; };
class Item9
{
position[]={6345.6113,306.13721,7808.5073};
name="Tradercitystary";
text="Trader City Stary";
type="mil_circle";
colorName="ColorGreen";
};
class Item10
{
position[]={4394.2061,10.050329,2247.9697};
name="boatsnwholesale_1";
text="Wholesaler";
type="mil_dot";
colorName="ColorRed";
};
class Item11
{
position[]={13528.172,6.3179522,6331.1582};
name="boatsnwholesale_1_1";
text="Wholesaler";
type="mil_dot";
colorName="ColorRed";
};
class Item12
{
position[]={12466.402,159,12524.384};
name="Airplane Dealer";
text="Airplane Dealer";
type="mil_dot";
colorName="ColorBlue";
};
class Item13
{
position[]={13404.516,1.8943386,2836.1069};
name="Boat Dealer";
text="Boat Dealer";
type="mil_dot";
colorName="ColorOrange";
};
class Item14 class Item14
{ {
position[]={12945.273,209.10101,12751.496}; position[]={13441.16,1.1406164,5429.3013};
name="BlackMarket"; name="BoatDealerEast";
text="Olsha Black Market"; text="Boat Dealer";
type="hd_flag"; type="mil_dot";
colorName="ColorRed"; colorName="ColorBlack";
};
class Item15
{
position[]={4064.2258,365.13501,11665.938};
name="TradercityBash";
text="Trader City Bash";
type="mil_circle";
colorName="ColorBlack";
};
class Item16
{
position[]={12944.227,210.19823,12766.889};
name="HeroTrader";
text="Hero Camp";
type="mil_dot";
colorName="ColorBlue";
}; };
}; };
class Sensors class Sensors
@@ -1281,50 +1298,53 @@ class Mission
items=3; items=3;
class Item0 class Item0
{ {
position[]={4053.8501,364.76645,11668.645}; position[]={6325.6772,304.99033,7807.7412};
activationBy="WEST"; a=100;
repeating=1; b=100;
interruptable=1;
age="UNKNOWN";
name="zonebash";
expCond="(player distance zonebash) < 50;";
expActiv="TitleText[""Now entering trader city Bash"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now leaving trader city Bash"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
soundDet="arabian_market_1";
};
};
class Item1
{
position[]={11463.747,317.3078,11349.89};
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zoneklen";
expCond="(player distance zoneklen) < 50;";
expActiv="TitleText[""Now entering trader city Klen"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now leaving trader city Klen"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
soundDet="arabian_market_1";
};
};
class Item2
{
position[]={6344.8081,304.99023,7806.7598};
activationBy="WEST"; activationBy="WEST";
repeating=1; repeating=1;
interruptable=1; interruptable=1;
age="UNKNOWN"; age="UNKNOWN";
name="zonestary"; name="zonestary";
expCond="(player distance zonestary) < 50;"; expCond="(player distance zonestary) < 100;";
expActiv="TitleText[""Now entering trader city Stary"",""PLAIN DOWN""]; canbuild = false;"; expActiv="TitleText[""Now entering trader city Stary"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now leaving trader city Stary"",""PLAIN DOWN""]; canbuild = true;"; expDesactiv="TitleText[""Now leaving trader city Stary"",""PLAIN DOWN""]; canbuild = true;";
class Effects class Effects
{ {
soundDet="arabian_market_1"; };
};
class Item1
{
position[]={4063.4226,365.00577,11664.19};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonebash";
expCond="(player distance zonebash) < 100;";
expActiv="TitleText[""Now entering trader city Bash"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now leaving trader city Bash"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
class Item2
{
position[]={11447.472,317.26886,11364.504};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zoneklen";
expCond="(player distance zoneklen) < 100;";
expActiv="TitleText[""Now entering trader city Klen"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now leaving trader city Klen"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
}; };
}; };
}; };

View File

@@ -1,128 +1,176 @@
// DayZ Epoch TRADERS for 11 // DayZ Epoch TRADERS for 11
serverTraders = ["CIV_EuroMan01_EP1","Rocker4","Woodlander3","Woodlander1","RU_WorkWoman1","RU_WorkWoman5","Rita_Ensler_EP1","CIV_EuroMan02_EP1","RU_Citizen3","Pilot_EP1","Worker3","Profiteer4","Dr_Hladik_EP1","Doctor","RU_Functionary1","RU_Villager3","TK_CIV_Takistani04_EP1","RU_Citizen4","RU_Citizen1","Worker2","GUE_Soldier_MG"]; serverTraders = ["RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","GUE_Soldier_CO","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1"];
// Weapons Trader - Bash // Hero Vendor
menu_CIV_EuroMan01_EP1 = [
[["Sidearm",1],["Rifles",2],["Shotguns and Crossbows",3],["Sniper Rifles",370]],
[],
"friendly"
];
// Weapons Trader - Klen
menu_Rocker4 = [
[["Sidearm",4],["Rifles",5],["Shotguns and Crossbows",6],["Sniper Rifles",375],["Sub Machine Guns",376]],
[],
"friendly"
];
// Parts Trader - Bash
menu_Woodlander3 = [
[["Vehicle Parts",7],["Building Supplies",8]],
[],
"friendly"
];
// Parts Trader - Klen
menu_Woodlander1 = [
[["Vehicle Parts",11],["Building Supplies",12]],
[],
"friendly"
];
// Can Trader - Klen
menu_RU_WorkWoman1 = [
[["Food and Drinks",13],["Backpacks",14],["Toolbelt Items",15],["Clothes",16]],
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
"friendly"
];
// Can Trader - Bash
menu_RU_WorkWoman5 = [
[["Food and Drinks",17],["Backpacks",18],["Toolbelt Items",19],["Clothes",20]],
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
"friendly"
];
// Can Trader - Stary
menu_Rita_Ensler_EP1 = [
[["Food and Drinks",21],["Backpacks",22],["Toolbelt Items",23],["Clothes",24]],
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
"neutral"
];
// Ammo Trader - Bash
menu_CIV_EuroMan02_EP1 = [
[["Sidearm Ammo",25],["Rifle Ammo",26],["Shotgun and Crossbow Ammo",27],["Sniper Ammo",369]],
[],
"friendly"
];
// Ammo Trader - Klen
menu_RU_Citizen3 = [
[["Sidearm Ammo",28],["Rifle Ammo",29],["Shotgun and Crossbow Ammo",30],["Sniper Ammo",372],["SMG Ammo",377]],
[],
"friendly"
];
// Ammo Trader - Stary
menu_Pilot_EP1 = [
[["Assault Rifle Ammo",31],["Machine Gun Ammo",32],["Sniper Rifle Ammo",33],["Pistol Ammo",374],["SMG Ammo",378]],
[],
"neutral"
];
// Auto Trader - Bash
menu_Worker3 = [
[["Cars",34],["Trucks Unarmed",35],["SUV",36],["Buses and Vans",37],["Bikes and ATV",38],["Helicopter Unarmed",39],["Military Unarmed",40],["URAL's",461]],
[],
"friendly"
];
// Auto Trader - Klen
menu_Profiteer4 = [
[["Trucks Armed",41],["UAZ",42],["Helicopter Armed",43],["Military Armed",44],["Fuel Trucks",45],["Heavy Armor Unarmed",46]],
[],
"friendly"
];
// Doctor - Bash
menu_Dr_Hladik_EP1 = [
[["Medical Supplies",47],["Chem-lites/Flares",48],["Smoke Grenades",49]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Doctor - Klen
menu_Doctor = [
[["Medical Supplies",50],["Chem-lites/Flares",51],["Smoke Grenades",52]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Hero Traders
menu_RU_Functionary1 = [ menu_RU_Functionary1 = [
[["Clothes",53],["Weapons",186],["Vehicles",187],["Ammunition",457]], [["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Friendly
menu_RU_Citizen3 = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[], [],
"friendly" "friendly"
]; ];
// Boat Trader // Weapons Friendly
menu_RU_Villager3 = [ menu_Rocker4 = [
[["Boats Unarmed",54],["Boats Armed",55],["Wholesale",56]], [["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Friendly Vehicles
menu_Profiteer4 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Compact Cars",578],["Economy Cars",583],["Fuel Trucks",492],["Luxury Cars",581],["Microcars",584],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// General Store
menu_Rita_Ensler_EP1 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
"neutral"
];
// Weapons neutral
menu_CIV_EuroMan01_EP1 = [
[["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[], [],
"neutral" "neutral"
]; ];
// High End Weapons // Ammunition Neutral
menu_TK_CIV_Takistani04_EP1 = [ menu_CIV_EuroMan02_EP1 = [
[["Assault Rifle",57],["Machine Gun",58],["Sniper Rifle",59],["Explosives",60],["Sub Machine Guns",379],["Pistols",454]], [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[], [],
"neutral" "neutral"
]; ];
// Wholesaler - Solnichniy // Neutral Building/Parts
menu_RU_Citizen4 = [ menu_TK_GUE_Soldier_5_EP1 = [
[["Wholesale",61]], [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
[], [],
"neutral" "neutral"
]; ];
// Wholesaler - Balota // Bandit Trader
menu_RU_Citizen1 = [
[["Wholesale",62]],
[],
"neutral"
];
// Airplane Dealer
menu_Worker2 = [
[["Airplanes",303]],
[],
"neutral"
];
// Black Market - Olsha
menu_GUE_Soldier_MG = [ menu_GUE_Soldier_MG = [
[["Black Market Weapons",455],["Black Market Ammo",456],["Explosives",462],["Backpacks",463],["Clothing",464]], [["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer
menu_Worker2 = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"friendly"
];
// Vehicles Neutral
menu_Worker3 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Compact Cars",560],["Economy Cars",523],["Fuel Trucks",589],["Luxury Cars",521],["Microcars",522],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor
menu_Soldier_GL_M16A2_PMC = [
[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts
menu_Woodlander1 = [
[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Friendly Vehicles 2
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Compact Cars",593],["Economy Cars",594],["Fuel Trucks",595],["Luxury Cars",596],["Microcars",597],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"friendly"
];
// General Store 2
menu_RU_WorkWoman1 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
"friendly"
];
// Medical Supplies
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Weapons friendly 2
menu_Soldier_MG_PKM_PMC = [
[["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"friendly"
];
// Ammunition friendly 2
menu_Soldier_MG_PMC = [
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"friendly"
];
// East Wholesaler
menu_GUE_Soldier_CO = [
[["Wholesale",555]],
[],
"neutral"
];
// General Store 3
menu_RU_WorkWoman5 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
"neutral"
];
// West Wholesaler
menu_RU_Citizen1 = [
[["Wholesale",636]],
[],
"neutral"
];
// Boat Vendor
menu_RU_Villager3 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Weapons neutral 2
menu_TK_CIV_Takistani04_EP1 = [
[["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"neutral"
];
// Ammunition Neutral 2
menu_Pilot_EP1 = [
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"neutral"
];
// Vehicles Neutral 2
menu_RU_Profiteer4 = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Compact Cars",652],["Economy Cars",654],["Fuel Trucks",655],["Luxury Cars",656],["Microcars",657],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Neutral Building/Parts
menu_Woodlander3 = [
[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 2
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[],
"neutral"
];
// Medical Supplies 3
menu_Doctor = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[],
"neutral"
];
// Boat Trader 2
menu_HouseWife1 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[], [],
"neutral" "neutral"
]; ];