diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/SUV_DZ.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/SUV_DZ.hpp index 8e2172830..8e0736c25 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Car/SUV_DZ.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Car/SUV_DZ.hpp @@ -80,7 +80,7 @@ class SUV_DZ: SUV_Base_EP1 { }; class SUV_TK_CIV_EP1_DZE: SUV_Base_EP1 { - displayName = $STR_VEH_NAME_SUV_BLACK; + displayName = "$STR_VEH_NAME_SUV_BLACK"; vehicleClass = "DayZ Epoch Vehicles"; scope = 2; crew = ""; @@ -162,878 +162,876 @@ class SUV_TK_CIV_EP1_DZE: SUV_Base_EP1 { }; class Upgrades { - ItemORP[] = {"SUV_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemORP[] = {"SUV_TK_CIV_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; -// Camo -class SUV_Camo: SUV_TK_CIV_EP1_DZE { - displayName = $STR_VEH_NAME_SUV_CAMO; - vehicleClass = "DayZ Epoch Vehicles"; - hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\camo10.paa"}; - - class Upgrades { - ItemORP[] = {"SUV_Camo_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; - }; -}; - -// SUV RECOLORS -class SUV_Blue: SUV_TK_CIV_EP1_DZE { - displayName = $STR_VEH_NAME_SUV_BLUE; - vehicleClass = "DayZ Epoch Vehicles"; - hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_blue_co.paa"}; - - class Upgrades { - ItemORP[] = {"SUV_Blue_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; - }; -}; -class SUV_Green: SUV_TK_CIV_EP1_DZE { - displayName = $STR_VEH_NAME_SUV_GREEN; - vehicleClass = "DayZ Epoch Vehicles"; - hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_green_co.paa"}; - - class Upgrades { - ItemORP[] = {"SUV_Green_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; - }; -}; -class SUV_Yellow: SUV_TK_CIV_EP1_DZE { - displayName = $STR_VEH_NAME_SUV_YELLOW; - vehicleClass = "DayZ Epoch Vehicles"; - hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_yellow_co.paa"}; - - class Upgrades { - ItemORP[] = {"SUV_Yellow_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; - }; -}; -class SUV_Red: SUV_TK_CIV_EP1_DZE { - displayName = $STR_VEH_NAME_SUV_RED; - vehicleClass = "DayZ Epoch Vehicles"; - hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_red_co.paa"}; - - class Upgrades { - ItemORP[] = {"SUV_Red_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; - }; -}; -class SUV_White: SUV_TK_CIV_EP1_DZE { - displayName = $STR_VEH_NAME_SUV_WHITE; - vehicleClass = "DayZ Epoch Vehicles"; - hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_white_co.paa"}; - - class Upgrades { - ItemORP[] = {"SUV_White_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; - }; -}; -class SUV_Pink: SUV_TK_CIV_EP1_DZE { - displayName = $STR_VEH_NAME_SUV_PINK; - vehicleClass = "DayZ Epoch Vehicles"; - hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_pink_co.paa"}; - - class Upgrades { - ItemORP[] = {"SUV_Pink_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; - }; -}; -class SUV_Charcoal: SUV_TK_CIV_EP1_DZE { - displayName = $STR_VEH_NAME_SUV_GREY; - vehicleClass = "DayZ Epoch Vehicles"; - hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_charcoal_co.paa"}; - - class Upgrades { - ItemORP[] = {"SUV_Charcoal_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; - }; -}; -class SUV_Orange: SUV_TK_CIV_EP1_DZE { - displayName = $STR_VEH_NAME_SUV_ORANGE; - vehicleClass = "DayZ Epoch Vehicles"; - hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_orange_co.paa"}; - - class Upgrades { - ItemORP[] = {"SUV_Orange_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; - }; -}; -class SUV_Silver: SUV_TK_CIV_EP1_DZE { - displayName = $STR_VEH_NAME_SUV_SILVER; - vehicleClass = "DayZ Epoch Vehicles"; - hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_silver_co.paa"}; - - class Upgrades { - ItemORP[] = {"SUV_Silver_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; - }; -}; - -// Performance 1 class SUV_TK_CIV_EP1_DZE1: SUV_TK_CIV_EP1_DZE { + displayName = "$STR_VEH_NAME_SUV_BLACK+"; original = "SUV_TK_CIV_EP1_DZE"; maxSpeed = 250; // max engine limit 125-130 brakeDistance = 14; // 19 terrainCoef = 1.5; class Upgrades { - ItemAVE[] = {"SUV_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"SUV_TK_CIV_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; + +class SUV_TK_CIV_EP1_DZE2: SUV_TK_CIV_EP1_DZE1 { + displayName = "$STR_VEH_NAME_SUV_BLACK++"; + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.7; + }; + class HitLBWheel: HitLBWheel { + armor = 0.7; + }; + class HitRFWheel: HitRFWheel { + armor = 0.7; + }; + class HitRBWheel: HitRBWheel { + armor = 0.7; + }; + class HitFuel: HitFuel { + armor = 1; + }; + class HitEngine: HitEngine { + armor = 1; + }; + class HitGlass1: HitGlass1 { + armor = 1; + }; + class HitGlass2: HitGlass2 { + armor = 1; + }; + class HitGlass3: HitGlass3 { + armor = 1; + }; + class HitGlass4: HitGlass4 { + armor = 1; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_TK_CIV_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; + }; +}; + +class SUV_TK_CIV_EP1_DZE3: SUV_TK_CIV_EP1_DZE2 { + displayName = "$STR_VEH_NAME_SUV_BLACK+++"; + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_TK_CIV_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; + }; +}; + +class SUV_TK_CIV_EP1_DZE4: SUV_TK_CIV_EP1_DZE3 { + displayName = "$STR_VEH_NAME_SUV_BLACK++++"; + fuelCapacity = 250; // suv base 130 +}; + +class SUV_Camo: SUV_TK_CIV_EP1_DZE { + displayName = "$STR_VEH_NAME_SUV_CAMO"; + vehicleClass = "DayZ Epoch Vehicles"; + hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\camo10.paa"}; + + class Upgrades { + ItemORP[] = {"SUV_Camo_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; + }; +}; + class SUV_Camo_DZE1: SUV_Camo { + displayName = "$STR_VEH_NAME_SUV_CAMO+"; original = "SUV_Camo"; maxSpeed = 250; // max engine limit 125-130 brakeDistance = 14; // 19 terrainCoef = 1.5; class Upgrades { - ItemAVE[] = {"SUV_Camo_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"SUV_Camo_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; + +class SUV_Camo_DZE2: SUV_Camo_DZE1 { + displayName = "$STR_VEH_NAME_SUV_CAMO++"; + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.7; + }; + class HitLBWheel: HitLBWheel { + armor = 0.7; + }; + class HitRFWheel: HitRFWheel { + armor = 0.7; + }; + class HitRBWheel: HitRBWheel { + armor = 0.7; + }; + class HitFuel: HitFuel { + armor = 1; + }; + class HitEngine: HitEngine { + armor = 1; + }; + class HitGlass1: HitGlass1 { + armor = 1; + }; + class HitGlass2: HitGlass2 { + armor = 1; + }; + class HitGlass3: HitGlass3 { + armor = 1; + }; + class HitGlass4: HitGlass4 { + armor = 1; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Camo_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; + }; +}; + +class SUV_Camo_DZE3: SUV_Camo_DZE2 { + displayName = "$STR_VEH_NAME_SUV_CAMO+++"; + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Camo_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; + }; +}; + +class SUV_Camo_DZE4: SUV_Camo_DZE3 { + displayName = "$STR_VEH_NAME_SUV_CAMO++++"; + fuelCapacity = 250; // suv base 130 +}; + +class SUV_Blue: SUV_TK_CIV_EP1_DZE { + displayName = "$STR_VEH_NAME_SUV_BLUE"; + vehicleClass = "DayZ Epoch Vehicles"; + hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_blue_co.paa"}; + + class Upgrades { + ItemORP[] = {"SUV_Blue_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; + }; +}; + class SUV_Blue_DZE1: SUV_Blue { + displayName = "$STR_VEH_NAME_SUV_BLUE+"; original = "SUV_Blue"; maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { - ItemAVE[] = {"SUV_Blue_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"SUV_Blue_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; + +class SUV_Blue_DZE2: SUV_Blue_DZE1 { + displayName = "$STR_VEH_NAME_SUV_BLUE++"; + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.7; + }; + class HitLBWheel: HitLBWheel { + armor = 0.7; + }; + class HitRFWheel: HitRFWheel { + armor = 0.7; + }; + class HitRBWheel: HitRBWheel { + armor = 0.7; + }; + class HitFuel: HitFuel { + armor = 1; + }; + class HitEngine: HitEngine { + armor = 1; + }; + class HitGlass1: HitGlass1 { + armor = 1; + }; + class HitGlass2: HitGlass2 { + armor = 1; + }; + class HitGlass3: HitGlass3 { + armor = 1; + }; + class HitGlass4: HitGlass4 { + armor = 1; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Blue_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; + }; +}; + +class SUV_Blue_DZE3: SUV_Blue_DZE2 { + displayName = "$STR_VEH_NAME_SUV_BLUE+++"; + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Blue_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; + }; +}; + +class SUV_Blue_DZE4: SUV_Blue_DZE3 { + displayName = "$STR_VEH_NAME_SUV_BLUE++++"; + fuelCapacity = 250; // suv base 130 +}; + +class SUV_Green: SUV_TK_CIV_EP1_DZE { + displayName = "$STR_VEH_NAME_SUV_GREEN"; + vehicleClass = "DayZ Epoch Vehicles"; + hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_green_co.paa"}; + + class Upgrades { + ItemORP[] = {"SUV_Green_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; + }; +}; + class SUV_Green_DZE1: SUV_Green { + displayName = "$STR_VEH_NAME_SUV_GREEN+"; original = "SUV_Green"; maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { - ItemAVE[] = {"SUV_Green_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"SUV_Green_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; + +class SUV_Green_DZE2: SUV_Green_DZE1 { + displayName = "$STR_VEH_NAME_SUV_GREEN++"; + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.7; + }; + class HitLBWheel: HitLBWheel { + armor = 0.7; + }; + class HitRFWheel: HitRFWheel { + armor = 0.7; + }; + class HitRBWheel: HitRBWheel { + armor = 0.7; + }; + class HitFuel: HitFuel { + armor = 1; + }; + class HitEngine: HitEngine { + armor = 1; + }; + class HitGlass1: HitGlass1 { + armor = 1; + }; + class HitGlass2: HitGlass2 { + armor = 1; + }; + class HitGlass3: HitGlass3 { + armor = 1; + }; + class HitGlass4: HitGlass4 { + armor = 1; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Green_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; + }; +}; + +class SUV_Green_DZE3: SUV_Green_DZE2 { + displayName = "$STR_VEH_NAME_SUV_GREEN+++"; + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Green_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; + }; +}; + +class SUV_Green_DZE4: SUV_Green_DZE3 { + displayName = "$STR_VEH_NAME_SUV_GREEN++++"; + fuelCapacity = 250; // suv base 130 +}; + +class SUV_Yellow: SUV_TK_CIV_EP1_DZE { + displayName = "$STR_VEH_NAME_SUV_YELLOW"; + vehicleClass = "DayZ Epoch Vehicles"; + hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_yellow_co.paa"}; + + class Upgrades { + ItemORP[] = {"SUV_Yellow_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; + }; +}; + class SUV_Yellow_DZE1: SUV_Yellow { + displayName = "$STR_VEH_NAME_SUV_YELLOW+"; original = "SUV_Yellow"; maxSpeed = 250; // max engine limit 125-130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { - ItemAVE[] = {"SUV_Yellow_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"SUV_Yellow_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; + +class SUV_Yellow_DZE2: SUV_Yellow_DZE1 { + displayName = "$STR_VEH_NAME_SUV_YELLOW++"; + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.7; + }; + class HitLBWheel: HitLBWheel { + armor = 0.7; + }; + class HitRFWheel: HitRFWheel { + armor = 0.7; + }; + class HitRBWheel: HitRBWheel { + armor = 0.7; + }; + class HitFuel: HitFuel { + armor = 1; + }; + class HitEngine: HitEngine { + armor = 1; + }; + class HitGlass1: HitGlass1 { + armor = 1; + }; + class HitGlass2: HitGlass2 { + armor = 1; + }; + class HitGlass3: HitGlass3 { + armor = 1; + }; + class HitGlass4: HitGlass4 { + armor = 1; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Yellow_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; + }; +}; + +class SUV_Yellow_DZE3: SUV_Yellow_DZE2 { + displayName = "$STR_VEH_NAME_SUV_YELLOW+++"; + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Yellow_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; + }; +}; + +class SUV_Yellow_DZE4: SUV_Yellow_DZE3 { + displayName = "$STR_VEH_NAME_SUV_YELLOW++++"; + fuelCapacity = 250; // suv base 130 +}; + +class SUV_Red: SUV_TK_CIV_EP1_DZE { + displayName = "$STR_VEH_NAME_SUV_RED"; + vehicleClass = "DayZ Epoch Vehicles"; + hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_red_co.paa"}; + + class Upgrades { + ItemORP[] = {"SUV_Red_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; + }; +}; + class SUV_Red_DZE1: SUV_Red { + displayName = "$STR_VEH_NAME_SUV_RED+"; original = "SUV_Red"; maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { - ItemAVE[] = {"SUV_Red_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"SUV_Red_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; + +class SUV_Red_DZE2: SUV_Red_DZE1 { + displayName = "$STR_VEH_NAME_SUV_RED++"; + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.7; + }; + class HitLBWheel: HitLBWheel { + armor = 0.7; + }; + class HitRFWheel: HitRFWheel { + armor = 0.7; + }; + class HitRBWheel: HitRBWheel { + armor = 0.7; + }; + class HitFuel: HitFuel { + armor = 1; + }; + class HitEngine: HitEngine { + armor = 1; + }; + class HitGlass1: HitGlass1 { + armor = 1; + }; + class HitGlass2: HitGlass2 { + armor = 1; + }; + class HitGlass3: HitGlass3 { + armor = 1; + }; + class HitGlass4: HitGlass4 { + armor = 1; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Red_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; + }; +}; + +class SUV_Red_DZE3: SUV_Red_DZE2 { + displayName = "$STR_VEH_NAME_SUV_RED+++"; + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Red_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; + }; +}; + +class SUV_Red_DZE4: SUV_Red_DZE3 { + displayName = "$STR_VEH_NAME_SUV_RED++++"; + fuelCapacity = 250; // suv base 130 +}; + +class SUV_White: SUV_TK_CIV_EP1_DZE { + displayName = "$STR_VEH_NAME_SUV_WHITE"; + vehicleClass = "DayZ Epoch Vehicles"; + hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_white_co.paa"}; + + class Upgrades { + ItemORP[] = {"SUV_White_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; + }; +}; + class SUV_White_DZE1: SUV_White { + displayName = "$STR_VEH_NAME_SUV_WHITE+"; original = "SUV_White"; maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { - ItemAVE[] = {"SUV_White_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"SUV_White_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; + +class SUV_White_DZE2: SUV_White_DZE1 { + displayName = "$STR_VEH_NAME_SUV_WHITE++"; + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.7; + }; + class HitLBWheel: HitLBWheel { + armor = 0.7; + }; + class HitRFWheel: HitRFWheel { + armor = 0.7; + }; + class HitRBWheel: HitRBWheel { + armor = 0.7; + }; + class HitFuel: HitFuel { + armor = 1; + }; + class HitEngine: HitEngine { + armor = 1; + }; + class HitGlass1: HitGlass1 { + armor = 1; + }; + class HitGlass2: HitGlass2 { + armor = 1; + }; + class HitGlass3: HitGlass3 { + armor = 1; + }; + class HitGlass4: HitGlass4 { + armor = 1; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_White_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; + }; +}; + +class SUV_White_DZE3: SUV_White_DZE2 { + displayName = "$STR_VEH_NAME_SUV_WHITE+++"; + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_White_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; + }; +}; + +class SUV_White_DZE4: SUV_White_DZE3 { + displayName = "$STR_VEH_NAME_SUV_WHITE++++"; + fuelCapacity = 250; // suv base 130 +}; + +class SUV_Pink: SUV_TK_CIV_EP1_DZE { + displayName = "$STR_VEH_NAME_SUV_PINK"; + vehicleClass = "DayZ Epoch Vehicles"; + hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_pink_co.paa"}; + + class Upgrades { + ItemORP[] = {"SUV_Pink_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; + }; +}; + class SUV_Pink_DZE1: SUV_Pink { + displayName = "$STR_VEH_NAME_SUV_PINK+"; original = "SUV_Pink"; maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { - ItemAVE[] = {"SUV_Pink_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"SUV_Pink_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; + +class SUV_Pink_DZE2: SUV_Pink_DZE1 { + displayName = "$STR_VEH_NAME_SUV_PINK++"; + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.7; + }; + class HitLBWheel: HitLBWheel { + armor = 0.7; + }; + class HitRFWheel: HitRFWheel { + armor = 0.7; + }; + class HitRBWheel: HitRBWheel { + armor = 0.7; + }; + class HitFuel: HitFuel { + armor = 1; + }; + class HitEngine: HitEngine { + armor = 1; + }; + class HitGlass1: HitGlass1 { + armor = 1; + }; + class HitGlass2: HitGlass2 { + armor = 1; + }; + class HitGlass3: HitGlass3 { + armor = 1; + }; + class HitGlass4: HitGlass4 { + armor = 1; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Pink_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; + }; +}; + +class SUV_Pink_DZE3: SUV_Pink_DZE2 { + displayName = "$STR_VEH_NAME_SUV_PINK+++"; + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Pink_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; + }; +}; + +class SUV_Pink_DZE4: SUV_Pink_DZE3 { + displayName = "$STR_VEH_NAME_SUV_PINK++++"; + fuelCapacity = 250; // suv base 130 +}; + +class SUV_Charcoal: SUV_TK_CIV_EP1_DZE { + displayName = "$STR_VEH_NAME_SUV_GREY"; + vehicleClass = "DayZ Epoch Vehicles"; + hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_charcoal_co.paa"}; + + class Upgrades { + ItemORP[] = {"SUV_Charcoal_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; + }; +}; + class SUV_Charcoal_DZE1: SUV_Charcoal { + displayName = "$STR_VEH_NAME_SUV_GREY+"; original = "SUV_Charcoal"; maxSpeed = 250; // max engine limit 125-130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { - ItemAVE[] = {"SUV_Charcoal_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"SUV_Charcoal_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; + +class SUV_Charcoal_DZE2: SUV_Charcoal_DZE1 { + displayName = "$STR_VEH_NAME_SUV_GREY++"; + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.7; + }; + class HitLBWheel: HitLBWheel { + armor = 0.7; + }; + class HitRFWheel: HitRFWheel { + armor = 0.7; + }; + class HitRBWheel: HitRBWheel { + armor = 0.7; + }; + class HitFuel: HitFuel { + armor = 1; + }; + class HitEngine: HitEngine { + armor = 1; + }; + class HitGlass1: HitGlass1 { + armor = 1; + }; + class HitGlass2: HitGlass2 { + armor = 1; + }; + class HitGlass3: HitGlass3 { + armor = 1; + }; + class HitGlass4: HitGlass4 { + armor = 1; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Charcoal_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; + }; +}; + +class SUV_Charcoal_DZE3: SUV_Charcoal_DZE2 { + displayName = "$STR_VEH_NAME_SUV_GREY+++"; + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Charcoal_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; + }; +}; + +class SUV_Charcoal_DZE4: SUV_Charcoal_DZE3 { + displayName = "$STR_VEH_NAME_SUV_GREY++++"; + fuelCapacity = 250; // suv base 130 +}; + +class SUV_Orange: SUV_TK_CIV_EP1_DZE { + displayName = "$STR_VEH_NAME_SUV_ORANGE"; + vehicleClass = "DayZ Epoch Vehicles"; + hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_orange_co.paa"}; + + class Upgrades { + ItemORP[] = {"SUV_Orange_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; + }; +}; + class SUV_Orange_DZE1: SUV_Orange { + displayName = "$STR_VEH_NAME_SUV_ORANGE+"; original = "SUV_Orange"; maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { - ItemAVE[] = {"SUV_Orange_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"SUV_Orange_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; + +class SUV_Orange_DZE2: SUV_Orange_DZE1 { + displayName = "$STR_VEH_NAME_SUV_ORANGE++"; + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.7; + }; + class HitLBWheel: HitLBWheel { + armor = 0.7; + }; + class HitRFWheel: HitRFWheel { + armor = 0.7; + }; + class HitRBWheel: HitRBWheel { + armor = 0.7; + }; + class HitFuel: HitFuel { + armor = 1; + }; + class HitEngine: HitEngine { + armor = 1; + }; + class HitGlass1: HitGlass1 { + armor = 1; + }; + class HitGlass2: HitGlass2 { + armor = 1; + }; + class HitGlass3: HitGlass3 { + armor = 1; + }; + class HitGlass4: HitGlass4 { + armor = 1; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Orange_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; + }; +}; + +class SUV_Orange_DZE3: SUV_Orange_DZE2 { + displayName = "$STR_VEH_NAME_SUV_ORANGE+++"; + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Orange_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; + }; +}; + +class SUV_Orange_DZE4: SUV_Orange_DZE3 { + displayName = "$STR_VEH_NAME_SUV_ORANGE++++"; + fuelCapacity = 250; // suv base 130 +}; + +class SUV_Silver: SUV_TK_CIV_EP1_DZE { + displayName = "$STR_VEH_NAME_SUV_SILVER"; + vehicleClass = "DayZ Epoch Vehicles"; + hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_silver_co.paa"}; + + class Upgrades { + ItemORP[] = {"SUV_Silver_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; + }; +}; + class SUV_Silver_DZE1: SUV_Silver { + displayName = "$STR_VEH_NAME_SUV_SILVER+"; original = "SUV_Silver"; maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { - ItemAVE[] = {"SUV_Silver_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"SUV_Silver_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; -// Armor 2 -class SUV_TK_CIV_EP1_DZE2: SUV_TK_CIV_EP1_DZE1 { - armor = 60; // car 20, SUV 25 - damageResistance = 0.02099; - class HitPoints: HitPoints { - class HitLFWheel: HitLFWheel { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel { - armor = 0.3; - }; - class HitFuel { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 { - armor = 2; - }; - class HitGlass2: HitGlass2 { - armor = 2; - }; - class HitGlass3: HitGlass3 { - armor = 2; - }; - class HitGlass4: HitGlass4 { - armor = 2; - }; - }; - - class Upgrades { - ItemLRK[] = {"SUV_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; - }; -}; -class SUV_Camo_DZE2: SUV_Camo_DZE1 { - armor = 60; // car 20, SUV 25 - damageResistance = 0.02099; - class HitPoints: HitPoints { - class HitLFWheel: HitLFWheel { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel { - armor = 0.3; - }; - class HitFuel { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 { - armor = 2; - }; - class HitGlass2: HitGlass2 { - armor = 2; - }; - class HitGlass3: HitGlass3 { - armor = 2; - }; - class HitGlass4: HitGlass4 { - armor = 2; - }; - }; - - class Upgrades { - ItemLRK[] = {"SUV_Camo_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; - }; -}; -class SUV_Blue_DZE2: SUV_Blue_DZE1 { - armor = 60; // car 20, SUV 25 - damageResistance = 0.02099; - class HitPoints: HitPoints { - class HitLFWheel: HitLFWheel { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel { - armor = 0.3; - }; - class HitFuel { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 { - armor = 2; - }; - class HitGlass2: HitGlass2 { - armor = 2; - }; - class HitGlass3: HitGlass3 { - armor = 2; - }; - class HitGlass4: HitGlass4 { - armor = 2; - }; - }; - - class Upgrades { - ItemLRK[] = {"SUV_Blue_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; - }; -}; -class SUV_Green_DZE2: SUV_Green_DZE1 { - armor = 60; // car 20, SUV 25 - damageResistance = 0.02099; - class HitPoints: HitPoints { - class HitLFWheel: HitLFWheel { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel { - armor = 0.3; - }; - class HitFuel { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 { - armor = 2; - }; - class HitGlass2: HitGlass2 { - armor = 2; - }; - class HitGlass3: HitGlass3 { - armor = 2; - }; - class HitGlass4: HitGlass4 { - armor = 2; - }; - }; - - class Upgrades { - ItemLRK[] = {"SUV_Green_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; - }; -}; -class SUV_Yellow_DZE2: SUV_Yellow_DZE1 { - armor = 60; // car 20, SUV 25 - damageResistance = 0.02099; - class HitPoints: HitPoints { - class HitLFWheel: HitLFWheel { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel { - armor = 0.3; - }; - class HitFuel { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 { - armor = 2; - }; - class HitGlass2: HitGlass2 { - armor = 2; - }; - class HitGlass3: HitGlass3 { - armor = 2; - }; - class HitGlass4: HitGlass4 { - armor = 2; - }; - }; - - class Upgrades { - ItemLRK[] = {"SUV_Yellow_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; - }; -}; -class SUV_Red_DZE2: SUV_Red_DZE1 { - armor = 60; // car 20, SUV 25 - damageResistance = 0.02099; - class HitPoints: HitPoints { - class HitLFWheel: HitLFWheel { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel { - armor = 0.3; - }; - class HitFuel { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 { - armor = 2; - }; - class HitGlass2: HitGlass2 { - armor = 2; - }; - class HitGlass3: HitGlass3 { - armor = 2; - }; - class HitGlass4: HitGlass4 { - armor = 2; - }; - }; - - class Upgrades { - ItemLRK[] = {"SUV_Red_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; - }; -}; -class SUV_White_DZE2: SUV_White_DZE1 { - armor = 60; // car 20, SUV 25 - damageResistance = 0.02099; - class HitPoints: HitPoints { - class HitLFWheel: HitLFWheel { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel { - armor = 0.3; - }; - class HitFuel { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 { - armor = 2; - }; - class HitGlass2: HitGlass2 { - armor = 2; - }; - class HitGlass3: HitGlass3 { - armor = 2; - }; - class HitGlass4: HitGlass4 { - armor = 2; - }; - }; - - class Upgrades { - ItemLRK[] = {"SUV_White_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; - }; -}; -class SUV_Pink_DZE2: SUV_Pink_DZE1 { - armor = 60; // car 20, SUV 25 - damageResistance = 0.02099; - class HitPoints: HitPoints { - class HitLFWheel: HitLFWheel { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel { - armor = 0.3; - }; - class HitFuel { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 { - armor = 2; - }; - class HitGlass2: HitGlass2 { - armor = 2; - }; - class HitGlass3: HitGlass3 { - armor = 2; - }; - class HitGlass4: HitGlass4 { - armor = 2; - }; - }; - - class Upgrades { - ItemLRK[] = {"SUV_Pink_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; - }; -}; -class SUV_Charcoal_DZE2: SUV_Charcoal_DZE1 { - armor = 60; // car 20, SUV 25 - damageResistance = 0.02099; - class HitPoints: HitPoints { - class HitLFWheel: HitLFWheel { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel { - armor = 0.3; - }; - class HitFuel { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 { - armor = 2; - }; - class HitGlass2: HitGlass2 { - armor = 2; - }; - class HitGlass3: HitGlass3 { - armor = 2; - }; - class HitGlass4: HitGlass4 { - armor = 2; - }; - }; - - class Upgrades { - ItemLRK[] = {"SUV_Charcoal_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; - }; -}; -class SUV_Orange_DZE2: SUV_Orange_DZE1 { - armor = 60; // car 20, SUV 25 - damageResistance = 0.02099; - class HitPoints: HitPoints { - class HitLFWheel: HitLFWheel { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel { - armor = 0.3; - }; - class HitFuel { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 { - armor = 2; - }; - class HitGlass2: HitGlass2 { - armor = 2; - }; - class HitGlass3: HitGlass3 { - armor = 2; - }; - class HitGlass4: HitGlass4 { - armor = 2; - }; - }; - - class Upgrades { - ItemLRK[] = {"SUV_Orange_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; - }; -}; class SUV_Silver_DZE2: SUV_Silver_DZE1 { + displayName = "$STR_VEH_NAME_SUV_SILVER++"; armor = 60; // car 20, SUV 25 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { - armor = 0.3; + armor = 0.7; }; class HitLBWheel: HitLBWheel { - armor = 0.3; + armor = 0.7; }; class HitRFWheel: HitRFWheel { - armor = 0.3; + armor = 0.7; }; class HitRBWheel: HitRBWheel { - armor = 0.3; + armor = 0.7; }; - class HitFuel { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine { + class HitFuel: HitFuel { + armor = 1; + }; + class HitEngine: HitEngine { armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; }; class HitGlass1: HitGlass1 { - armor = 2; + armor = 1; }; class HitGlass2: HitGlass2 { - armor = 2; + armor = 1; }; class HitGlass3: HitGlass3 { - armor = 2; + armor = 1; }; class HitGlass4: HitGlass4 { - armor = 2; + armor = 1; }; }; class Upgrades { - ItemLRK[] = {"SUV_Silver_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + ItemLRK[] = {"SUV_Silver_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; -// Cargo 3 -class SUV_TK_CIV_EP1_DZE3: SUV_TK_CIV_EP1_DZE2 { - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - - class Upgrades { - ItemTNK[] = {"SUV_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; - }; -}; -class SUV_Camo_DZE3: SUV_Camo_DZE2 { - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - - class Upgrades { - ItemTNK[] = {"SUV_Camo_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; - }; -}; -class SUV_Blue_DZE3: SUV_Blue_DZE2 { - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - - class Upgrades { - ItemTNK[] = {"SUV_Blue_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; - }; -}; -class SUV_Green_DZE3: SUV_Green_DZE2 { - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - - class Upgrades { - ItemTNK[] = {"SUV_Green_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; - }; -}; -class SUV_Yellow_DZE3: SUV_Yellow_DZE2 { - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - - class Upgrades { - ItemTNK[] = {"SUV_Yellow_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; - }; -}; -class SUV_Red_DZE3: SUV_Red_DZE2 { - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - - class Upgrades { - ItemTNK[] = {"SUV_Red_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; - }; -}; -class SUV_White_DZE3: SUV_White_DZE2 { - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - - class Upgrades { - ItemTNK[] = {"SUV_White_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; - }; -}; -class SUV_Pink_DZE3: SUV_Pink_DZE2 { - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - - class Upgrades { - ItemTNK[] = {"SUV_Pink_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; - }; -}; -class SUV_Charcoal_DZE3: SUV_Charcoal_DZE2 { - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - - class Upgrades { - ItemTNK[] = {"SUV_Charcoal_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; - }; -}; -class SUV_Orange_DZE3: SUV_Orange_DZE2 { - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - - class Upgrades { - ItemTNK[] = {"SUV_Orange_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; - }; -}; class SUV_Silver_DZE3: SUV_Silver_DZE2 { + displayName = "$STR_VEH_NAME_SUV_SILVER+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { - ItemTNK[] = {"SUV_Silver_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemTNK[] = {"SUV_Silver_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; -// Fuel 4 -class SUV_TK_CIV_EP1_DZE4: SUV_TK_CIV_EP1_DZE3 { - fuelCapacity = 250; // suv base 130 -}; -class SUV_Camo_DZE4: SUV_Camo_DZE3 { - fuelCapacity = 250; // suv base 130 -}; -class SUV_Blue_DZE4: SUV_Blue_DZE3 { - fuelCapacity = 250; // suv base 130 -}; -class SUV_Green_DZE4: SUV_Green_DZE3 { - fuelCapacity = 250; // suv base 130 -}; -class SUV_Yellow_DZE4: SUV_Yellow_DZE3 { - fuelCapacity = 250; // suv base 130 -}; -class SUV_Red_DZE4: SUV_Red_DZE3 { - fuelCapacity = 250; // suv base 130 -}; -class SUV_White_DZE4: SUV_White_DZE3 { - fuelCapacity = 250; // suv base 130 -}; -class SUV_Pink_DZE4: SUV_Pink_DZE3 { - fuelCapacity = 250; // suv base 130 -}; -class SUV_Charcoal_DZE4: SUV_Charcoal_DZE3 { - fuelCapacity = 250; // suv base 130 -}; -class SUV_Orange_DZE4: SUV_Orange_DZE3 { - fuelCapacity = 250; // suv base 130 -}; class SUV_Silver_DZE4: SUV_Silver_DZE3 { + displayName = "$STR_VEH_NAME_SUV_SILVER++++"; fuelCapacity = 250; // suv base 130 -}; +}; \ No newline at end of file diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml index 33314589f..c376d6fa9 100644 --- a/SQF/dayz_code/stringtable.xml +++ b/SQF/dayz_code/stringtable.xml @@ -10188,54 +10188,266 @@ SUV (черный) SUV (schwarz) + + SUV (black)+ + SUV (черный)+ + SUV (schwarz)+ + + + SUV (black)++ + SUV (черный)++ + SUV (schwarz)++ + + + SUV (black)+++ + SUV (черный)+++ + SUV (schwarz)+++ + + + SUV (black)++++ + SUV (черный)++++ + SUV (schwarz)++++ + SUV (Woodland) SUV (Лесной камуфляж) SUV (Waldtarn) + + SUV (Woodland)+ + SUV (Лесной камуфляж)+ + SUV (Waldtarn)+ + + + SUV (Woodland)++ + SUV (Лесной камуфляж)++ + SUV (Waldtarn)++ + + + SUV (Woodland)+++ + SUV (Лесной камуфляж)+++ + SUV (Waldtarn)+++ + + + SUV (Woodland)++++ + SUV (Лесной камуфляж)++++ + SUV (Waldtarn)++++ + SUV (red) SUV (черный) SUV (rot) + + SUV (red)+ + SUV (черный)+ + SUV (rot)+ + + + SUV (red)++ + SUV (черный)++ + SUV (rot)++ + + + SUV (red)+++ + SUV (черный)+++ + SUV (rot)+++ + + + SUV (red)++++ + SUV (черный)++++ + SUV (rot)++++ + SUV (green) SUV (зеленый) SUV (grün) + + SUV (green)+ + SUV (зеленый)+ + SUV (grün)+ + + + SUV (green)++ + SUV (зеленый)++ + SUV (grün)++ + + + SUV (green)+++ + SUV (зеленый)+++ + SUV (grün)+++ + + + SUV (green)++++ + SUV (зеленый)++++ + SUV (grün)++++ + SUV (yellow) SUV (желтый) SUV (gelb) + + SUV (yellow)+ + SUV (желтый)+ + SUV (gelb)+ + + + SUV (yellow)++ + SUV (желтый)++ + SUV (gelb)++ + + + SUV (yellow)+++ + SUV (желтый)+++ + SUV (gelb)+++ + + + SUV (yellow)++++ + SUV (желтый)++++ + SUV (gelb)++++ + SUV (silver) SUV (серебристый) SUV (silber) + + SUV (silver)+ + SUV (серебристый)+ + SUV (silber)+ + + + SUV (silver)++ + SUV (серебристый)++ + SUV (silber)++ + + + SUV (silver)+++ + SUV (серебристый)+++ + SUV (silber)+++ + + + SUV (silver)++++ + SUV (серебристый)++++ + SUV (silber)++++ + SUV (pink) SUV (розовый) + + SUV (pink)+ + SUV (розовый)+ + + + SUV (pink)++ + SUV (розовый)++ + + + SUV (pink)+++ + SUV (розовый)+++ + + + SUV (pink)++++ + SUV (розовый)++++ + SUV (blue) SUV (синий) SUV (blau) + + SUV (blue)+ + SUV (синий)+ + SUV (blau)+ + + + SUV (blue)++ + SUV (синий)++ + SUV (blau)++ + + + SUV (blue)+++ + SUV (синий)+++ + SUV (blau)+++ + + + SUV (blue)++++ + SUV (синий)++++ + SUV (blau)++++ + SUV (white) SUV (белый) SUV (weiß) + + SUV (white)+ + SUV (белый)+ + SUV (weiß)+ + + + SUV (white)++ + SUV (белый)++ + SUV (weiß)++ + + + SUV (white)+++ + SUV (белый)+++ + SUV (weiß)+++ + + + SUV (white)++++ + SUV (белый)++++ + SUV (weiß)++++ + SUV (orange) SUV (оранжевый) + + SUV (orange)+ + SUV (оранжевый)+ + + + SUV (orange)++ + SUV (оранжевый)++ + + + SUV (orange)+++ + SUV (оранжевый)+++ + + + SUV (orange)++++ + SUV (оранжевый)++++ + SUV (grey) SUV (серый) SUV (grau) + + SUV (grey)+ + SUV (серый)+ + SUV (grau)+ + + + SUV (grey)++ + SUV (серый)++ + SUV (grau)++ + + + SUV (grey)+++ + SUV (серый)+++ + SUV (grau)+++ + + + SUV (grey)++++ + SUV (серый)++++ + SUV (grau)++++ + SUV (Armored) SUV (Армированный)