diff --git a/SQF/dayz_code/Configs/CfgVehicles/Car/SUV_DZ.hpp b/SQF/dayz_code/Configs/CfgVehicles/Car/SUV_DZ.hpp
index 8e2172830..8e0736c25 100644
--- a/SQF/dayz_code/Configs/CfgVehicles/Car/SUV_DZ.hpp
+++ b/SQF/dayz_code/Configs/CfgVehicles/Car/SUV_DZ.hpp
@@ -80,7 +80,7 @@ class SUV_DZ: SUV_Base_EP1 {
};
class SUV_TK_CIV_EP1_DZE: SUV_Base_EP1 {
- displayName = $STR_VEH_NAME_SUV_BLACK;
+ displayName = "$STR_VEH_NAME_SUV_BLACK";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
crew = "";
@@ -162,878 +162,876 @@ class SUV_TK_CIV_EP1_DZE: SUV_Base_EP1 {
};
class Upgrades {
- ItemORP[] = {"SUV_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
+ ItemORP[] = {"SUV_TK_CIV_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
-// Camo
-class SUV_Camo: SUV_TK_CIV_EP1_DZE {
- displayName = $STR_VEH_NAME_SUV_CAMO;
- vehicleClass = "DayZ Epoch Vehicles";
- hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\camo10.paa"};
-
- class Upgrades {
- ItemORP[] = {"SUV_Camo_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
- };
-};
-
-// SUV RECOLORS
-class SUV_Blue: SUV_TK_CIV_EP1_DZE {
- displayName = $STR_VEH_NAME_SUV_BLUE;
- vehicleClass = "DayZ Epoch Vehicles";
- hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_blue_co.paa"};
-
- class Upgrades {
- ItemORP[] = {"SUV_Blue_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
- };
-};
-class SUV_Green: SUV_TK_CIV_EP1_DZE {
- displayName = $STR_VEH_NAME_SUV_GREEN;
- vehicleClass = "DayZ Epoch Vehicles";
- hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_green_co.paa"};
-
- class Upgrades {
- ItemORP[] = {"SUV_Green_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
- };
-};
-class SUV_Yellow: SUV_TK_CIV_EP1_DZE {
- displayName = $STR_VEH_NAME_SUV_YELLOW;
- vehicleClass = "DayZ Epoch Vehicles";
- hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_yellow_co.paa"};
-
- class Upgrades {
- ItemORP[] = {"SUV_Yellow_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
- };
-};
-class SUV_Red: SUV_TK_CIV_EP1_DZE {
- displayName = $STR_VEH_NAME_SUV_RED;
- vehicleClass = "DayZ Epoch Vehicles";
- hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_red_co.paa"};
-
- class Upgrades {
- ItemORP[] = {"SUV_Red_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
- };
-};
-class SUV_White: SUV_TK_CIV_EP1_DZE {
- displayName = $STR_VEH_NAME_SUV_WHITE;
- vehicleClass = "DayZ Epoch Vehicles";
- hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_white_co.paa"};
-
- class Upgrades {
- ItemORP[] = {"SUV_White_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
- };
-};
-class SUV_Pink: SUV_TK_CIV_EP1_DZE {
- displayName = $STR_VEH_NAME_SUV_PINK;
- vehicleClass = "DayZ Epoch Vehicles";
- hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_pink_co.paa"};
-
- class Upgrades {
- ItemORP[] = {"SUV_Pink_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
- };
-};
-class SUV_Charcoal: SUV_TK_CIV_EP1_DZE {
- displayName = $STR_VEH_NAME_SUV_GREY;
- vehicleClass = "DayZ Epoch Vehicles";
- hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_charcoal_co.paa"};
-
- class Upgrades {
- ItemORP[] = {"SUV_Charcoal_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
- };
-};
-class SUV_Orange: SUV_TK_CIV_EP1_DZE {
- displayName = $STR_VEH_NAME_SUV_ORANGE;
- vehicleClass = "DayZ Epoch Vehicles";
- hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_orange_co.paa"};
-
- class Upgrades {
- ItemORP[] = {"SUV_Orange_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
- };
-};
-class SUV_Silver: SUV_TK_CIV_EP1_DZE {
- displayName = $STR_VEH_NAME_SUV_SILVER;
- vehicleClass = "DayZ Epoch Vehicles";
- hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_silver_co.paa"};
-
- class Upgrades {
- ItemORP[] = {"SUV_Silver_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
- };
-};
-
-// Performance 1
class SUV_TK_CIV_EP1_DZE1: SUV_TK_CIV_EP1_DZE {
+ displayName = "$STR_VEH_NAME_SUV_BLACK+";
original = "SUV_TK_CIV_EP1_DZE";
maxSpeed = 250; // max engine limit 125-130
brakeDistance = 14; // 19
terrainCoef = 1.5;
class Upgrades {
- ItemAVE[] = {"SUV_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
+ ItemAVE[] = {"SUV_TK_CIV_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
};
};
+
+class SUV_TK_CIV_EP1_DZE2: SUV_TK_CIV_EP1_DZE1 {
+ displayName = "$STR_VEH_NAME_SUV_BLACK++";
+ armor = 60; // car 20, SUV 25
+ damageResistance = 0.02099;
+ class HitPoints: HitPoints {
+ class HitLFWheel: HitLFWheel {
+ armor = 0.7;
+ };
+ class HitLBWheel: HitLBWheel {
+ armor = 0.7;
+ };
+ class HitRFWheel: HitRFWheel {
+ armor = 0.7;
+ };
+ class HitRBWheel: HitRBWheel {
+ armor = 0.7;
+ };
+ class HitFuel: HitFuel {
+ armor = 1;
+ };
+ class HitEngine: HitEngine {
+ armor = 1;
+ };
+ class HitGlass1: HitGlass1 {
+ armor = 1;
+ };
+ class HitGlass2: HitGlass2 {
+ armor = 1;
+ };
+ class HitGlass3: HitGlass3 {
+ armor = 1;
+ };
+ class HitGlass4: HitGlass4 {
+ armor = 1;
+ };
+ };
+
+ class Upgrades {
+ ItemLRK[] = {"SUV_TK_CIV_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
+ };
+};
+
+class SUV_TK_CIV_EP1_DZE3: SUV_TK_CIV_EP1_DZE2 {
+ displayName = "$STR_VEH_NAME_SUV_BLACK+++";
+ transportMaxWeapons = 20; // car 10
+ transportMaxMagazines = 100; // car 50
+ transportmaxbackpacks = 4; // car 2
+
+ class Upgrades {
+ ItemTNK[] = {"SUV_TK_CIV_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
+ };
+};
+
+class SUV_TK_CIV_EP1_DZE4: SUV_TK_CIV_EP1_DZE3 {
+ displayName = "$STR_VEH_NAME_SUV_BLACK++++";
+ fuelCapacity = 250; // suv base 130
+};
+
+class SUV_Camo: SUV_TK_CIV_EP1_DZE {
+ displayName = "$STR_VEH_NAME_SUV_CAMO";
+ vehicleClass = "DayZ Epoch Vehicles";
+ hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\camo10.paa"};
+
+ class Upgrades {
+ ItemORP[] = {"SUV_Camo_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
+ };
+};
+
class SUV_Camo_DZE1: SUV_Camo {
+ displayName = "$STR_VEH_NAME_SUV_CAMO+";
original = "SUV_Camo";
maxSpeed = 250; // max engine limit 125-130
brakeDistance = 14; // 19
terrainCoef = 1.5;
class Upgrades {
- ItemAVE[] = {"SUV_Camo_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
+ ItemAVE[] = {"SUV_Camo_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
};
};
+
+class SUV_Camo_DZE2: SUV_Camo_DZE1 {
+ displayName = "$STR_VEH_NAME_SUV_CAMO++";
+ armor = 60; // car 20, SUV 25
+ damageResistance = 0.02099;
+ class HitPoints: HitPoints {
+ class HitLFWheel: HitLFWheel {
+ armor = 0.7;
+ };
+ class HitLBWheel: HitLBWheel {
+ armor = 0.7;
+ };
+ class HitRFWheel: HitRFWheel {
+ armor = 0.7;
+ };
+ class HitRBWheel: HitRBWheel {
+ armor = 0.7;
+ };
+ class HitFuel: HitFuel {
+ armor = 1;
+ };
+ class HitEngine: HitEngine {
+ armor = 1;
+ };
+ class HitGlass1: HitGlass1 {
+ armor = 1;
+ };
+ class HitGlass2: HitGlass2 {
+ armor = 1;
+ };
+ class HitGlass3: HitGlass3 {
+ armor = 1;
+ };
+ class HitGlass4: HitGlass4 {
+ armor = 1;
+ };
+ };
+
+ class Upgrades {
+ ItemLRK[] = {"SUV_Camo_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
+ };
+};
+
+class SUV_Camo_DZE3: SUV_Camo_DZE2 {
+ displayName = "$STR_VEH_NAME_SUV_CAMO+++";
+ transportMaxWeapons = 20; // car 10
+ transportMaxMagazines = 100; // car 50
+ transportmaxbackpacks = 4; // car 2
+
+ class Upgrades {
+ ItemTNK[] = {"SUV_Camo_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
+ };
+};
+
+class SUV_Camo_DZE4: SUV_Camo_DZE3 {
+ displayName = "$STR_VEH_NAME_SUV_CAMO++++";
+ fuelCapacity = 250; // suv base 130
+};
+
+class SUV_Blue: SUV_TK_CIV_EP1_DZE {
+ displayName = "$STR_VEH_NAME_SUV_BLUE";
+ vehicleClass = "DayZ Epoch Vehicles";
+ hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_blue_co.paa"};
+
+ class Upgrades {
+ ItemORP[] = {"SUV_Blue_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
+ };
+};
+
class SUV_Blue_DZE1: SUV_Blue {
+ displayName = "$STR_VEH_NAME_SUV_BLUE+";
original = "SUV_Blue";
maxSpeed = 250; // suv base 130
terrainCoef = 1.5;
brakeDistance = 14; // 19
class Upgrades {
- ItemAVE[] = {"SUV_Blue_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
+ ItemAVE[] = {"SUV_Blue_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
};
};
+
+class SUV_Blue_DZE2: SUV_Blue_DZE1 {
+ displayName = "$STR_VEH_NAME_SUV_BLUE++";
+ armor = 60; // car 20, SUV 25
+ damageResistance = 0.02099;
+ class HitPoints: HitPoints {
+ class HitLFWheel: HitLFWheel {
+ armor = 0.7;
+ };
+ class HitLBWheel: HitLBWheel {
+ armor = 0.7;
+ };
+ class HitRFWheel: HitRFWheel {
+ armor = 0.7;
+ };
+ class HitRBWheel: HitRBWheel {
+ armor = 0.7;
+ };
+ class HitFuel: HitFuel {
+ armor = 1;
+ };
+ class HitEngine: HitEngine {
+ armor = 1;
+ };
+ class HitGlass1: HitGlass1 {
+ armor = 1;
+ };
+ class HitGlass2: HitGlass2 {
+ armor = 1;
+ };
+ class HitGlass3: HitGlass3 {
+ armor = 1;
+ };
+ class HitGlass4: HitGlass4 {
+ armor = 1;
+ };
+ };
+
+ class Upgrades {
+ ItemLRK[] = {"SUV_Blue_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
+ };
+};
+
+class SUV_Blue_DZE3: SUV_Blue_DZE2 {
+ displayName = "$STR_VEH_NAME_SUV_BLUE+++";
+ transportMaxWeapons = 20; // car 10
+ transportMaxMagazines = 100; // car 50
+ transportmaxbackpacks = 4; // car 2
+
+ class Upgrades {
+ ItemTNK[] = {"SUV_Blue_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
+ };
+};
+
+class SUV_Blue_DZE4: SUV_Blue_DZE3 {
+ displayName = "$STR_VEH_NAME_SUV_BLUE++++";
+ fuelCapacity = 250; // suv base 130
+};
+
+class SUV_Green: SUV_TK_CIV_EP1_DZE {
+ displayName = "$STR_VEH_NAME_SUV_GREEN";
+ vehicleClass = "DayZ Epoch Vehicles";
+ hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_green_co.paa"};
+
+ class Upgrades {
+ ItemORP[] = {"SUV_Green_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
+ };
+};
+
class SUV_Green_DZE1: SUV_Green {
+ displayName = "$STR_VEH_NAME_SUV_GREEN+";
original = "SUV_Green";
maxSpeed = 250; // suv base 130
terrainCoef = 1.5;
brakeDistance = 14; // 19
class Upgrades {
- ItemAVE[] = {"SUV_Green_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
+ ItemAVE[] = {"SUV_Green_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
};
};
+
+class SUV_Green_DZE2: SUV_Green_DZE1 {
+ displayName = "$STR_VEH_NAME_SUV_GREEN++";
+ armor = 60; // car 20, SUV 25
+ damageResistance = 0.02099;
+ class HitPoints: HitPoints {
+ class HitLFWheel: HitLFWheel {
+ armor = 0.7;
+ };
+ class HitLBWheel: HitLBWheel {
+ armor = 0.7;
+ };
+ class HitRFWheel: HitRFWheel {
+ armor = 0.7;
+ };
+ class HitRBWheel: HitRBWheel {
+ armor = 0.7;
+ };
+ class HitFuel: HitFuel {
+ armor = 1;
+ };
+ class HitEngine: HitEngine {
+ armor = 1;
+ };
+ class HitGlass1: HitGlass1 {
+ armor = 1;
+ };
+ class HitGlass2: HitGlass2 {
+ armor = 1;
+ };
+ class HitGlass3: HitGlass3 {
+ armor = 1;
+ };
+ class HitGlass4: HitGlass4 {
+ armor = 1;
+ };
+ };
+
+ class Upgrades {
+ ItemLRK[] = {"SUV_Green_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
+ };
+};
+
+class SUV_Green_DZE3: SUV_Green_DZE2 {
+ displayName = "$STR_VEH_NAME_SUV_GREEN+++";
+ transportMaxWeapons = 20; // car 10
+ transportMaxMagazines = 100; // car 50
+ transportmaxbackpacks = 4; // car 2
+
+ class Upgrades {
+ ItemTNK[] = {"SUV_Green_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
+ };
+};
+
+class SUV_Green_DZE4: SUV_Green_DZE3 {
+ displayName = "$STR_VEH_NAME_SUV_GREEN++++";
+ fuelCapacity = 250; // suv base 130
+};
+
+class SUV_Yellow: SUV_TK_CIV_EP1_DZE {
+ displayName = "$STR_VEH_NAME_SUV_YELLOW";
+ vehicleClass = "DayZ Epoch Vehicles";
+ hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_yellow_co.paa"};
+
+ class Upgrades {
+ ItemORP[] = {"SUV_Yellow_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
+ };
+};
+
class SUV_Yellow_DZE1: SUV_Yellow {
+ displayName = "$STR_VEH_NAME_SUV_YELLOW+";
original = "SUV_Yellow";
maxSpeed = 250; // max engine limit 125-130
terrainCoef = 1.5;
brakeDistance = 14; // 19
class Upgrades {
- ItemAVE[] = {"SUV_Yellow_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
+ ItemAVE[] = {"SUV_Yellow_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
};
};
+
+class SUV_Yellow_DZE2: SUV_Yellow_DZE1 {
+ displayName = "$STR_VEH_NAME_SUV_YELLOW++";
+ armor = 60; // car 20, SUV 25
+ damageResistance = 0.02099;
+ class HitPoints: HitPoints {
+ class HitLFWheel: HitLFWheel {
+ armor = 0.7;
+ };
+ class HitLBWheel: HitLBWheel {
+ armor = 0.7;
+ };
+ class HitRFWheel: HitRFWheel {
+ armor = 0.7;
+ };
+ class HitRBWheel: HitRBWheel {
+ armor = 0.7;
+ };
+ class HitFuel: HitFuel {
+ armor = 1;
+ };
+ class HitEngine: HitEngine {
+ armor = 1;
+ };
+ class HitGlass1: HitGlass1 {
+ armor = 1;
+ };
+ class HitGlass2: HitGlass2 {
+ armor = 1;
+ };
+ class HitGlass3: HitGlass3 {
+ armor = 1;
+ };
+ class HitGlass4: HitGlass4 {
+ armor = 1;
+ };
+ };
+
+ class Upgrades {
+ ItemLRK[] = {"SUV_Yellow_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
+ };
+};
+
+class SUV_Yellow_DZE3: SUV_Yellow_DZE2 {
+ displayName = "$STR_VEH_NAME_SUV_YELLOW+++";
+ transportMaxWeapons = 20; // car 10
+ transportMaxMagazines = 100; // car 50
+ transportmaxbackpacks = 4; // car 2
+
+ class Upgrades {
+ ItemTNK[] = {"SUV_Yellow_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
+ };
+};
+
+class SUV_Yellow_DZE4: SUV_Yellow_DZE3 {
+ displayName = "$STR_VEH_NAME_SUV_YELLOW++++";
+ fuelCapacity = 250; // suv base 130
+};
+
+class SUV_Red: SUV_TK_CIV_EP1_DZE {
+ displayName = "$STR_VEH_NAME_SUV_RED";
+ vehicleClass = "DayZ Epoch Vehicles";
+ hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_red_co.paa"};
+
+ class Upgrades {
+ ItemORP[] = {"SUV_Red_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
+ };
+};
+
class SUV_Red_DZE1: SUV_Red {
+ displayName = "$STR_VEH_NAME_SUV_RED+";
original = "SUV_Red";
maxSpeed = 250; // suv base 130
terrainCoef = 1.5;
brakeDistance = 14; // 19
class Upgrades {
- ItemAVE[] = {"SUV_Red_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
+ ItemAVE[] = {"SUV_Red_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
};
};
+
+class SUV_Red_DZE2: SUV_Red_DZE1 {
+ displayName = "$STR_VEH_NAME_SUV_RED++";
+ armor = 60; // car 20, SUV 25
+ damageResistance = 0.02099;
+ class HitPoints: HitPoints {
+ class HitLFWheel: HitLFWheel {
+ armor = 0.7;
+ };
+ class HitLBWheel: HitLBWheel {
+ armor = 0.7;
+ };
+ class HitRFWheel: HitRFWheel {
+ armor = 0.7;
+ };
+ class HitRBWheel: HitRBWheel {
+ armor = 0.7;
+ };
+ class HitFuel: HitFuel {
+ armor = 1;
+ };
+ class HitEngine: HitEngine {
+ armor = 1;
+ };
+ class HitGlass1: HitGlass1 {
+ armor = 1;
+ };
+ class HitGlass2: HitGlass2 {
+ armor = 1;
+ };
+ class HitGlass3: HitGlass3 {
+ armor = 1;
+ };
+ class HitGlass4: HitGlass4 {
+ armor = 1;
+ };
+ };
+
+ class Upgrades {
+ ItemLRK[] = {"SUV_Red_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
+ };
+};
+
+class SUV_Red_DZE3: SUV_Red_DZE2 {
+ displayName = "$STR_VEH_NAME_SUV_RED+++";
+ transportMaxWeapons = 20; // car 10
+ transportMaxMagazines = 100; // car 50
+ transportmaxbackpacks = 4; // car 2
+
+ class Upgrades {
+ ItemTNK[] = {"SUV_Red_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
+ };
+};
+
+class SUV_Red_DZE4: SUV_Red_DZE3 {
+ displayName = "$STR_VEH_NAME_SUV_RED++++";
+ fuelCapacity = 250; // suv base 130
+};
+
+class SUV_White: SUV_TK_CIV_EP1_DZE {
+ displayName = "$STR_VEH_NAME_SUV_WHITE";
+ vehicleClass = "DayZ Epoch Vehicles";
+ hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_white_co.paa"};
+
+ class Upgrades {
+ ItemORP[] = {"SUV_White_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
+ };
+};
+
class SUV_White_DZE1: SUV_White {
+ displayName = "$STR_VEH_NAME_SUV_WHITE+";
original = "SUV_White";
maxSpeed = 250; // suv base 130
terrainCoef = 1.5;
brakeDistance = 14; // 19
class Upgrades {
- ItemAVE[] = {"SUV_White_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
+ ItemAVE[] = {"SUV_White_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
};
};
+
+class SUV_White_DZE2: SUV_White_DZE1 {
+ displayName = "$STR_VEH_NAME_SUV_WHITE++";
+ armor = 60; // car 20, SUV 25
+ damageResistance = 0.02099;
+ class HitPoints: HitPoints {
+ class HitLFWheel: HitLFWheel {
+ armor = 0.7;
+ };
+ class HitLBWheel: HitLBWheel {
+ armor = 0.7;
+ };
+ class HitRFWheel: HitRFWheel {
+ armor = 0.7;
+ };
+ class HitRBWheel: HitRBWheel {
+ armor = 0.7;
+ };
+ class HitFuel: HitFuel {
+ armor = 1;
+ };
+ class HitEngine: HitEngine {
+ armor = 1;
+ };
+ class HitGlass1: HitGlass1 {
+ armor = 1;
+ };
+ class HitGlass2: HitGlass2 {
+ armor = 1;
+ };
+ class HitGlass3: HitGlass3 {
+ armor = 1;
+ };
+ class HitGlass4: HitGlass4 {
+ armor = 1;
+ };
+ };
+
+ class Upgrades {
+ ItemLRK[] = {"SUV_White_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
+ };
+};
+
+class SUV_White_DZE3: SUV_White_DZE2 {
+ displayName = "$STR_VEH_NAME_SUV_WHITE+++";
+ transportMaxWeapons = 20; // car 10
+ transportMaxMagazines = 100; // car 50
+ transportmaxbackpacks = 4; // car 2
+
+ class Upgrades {
+ ItemTNK[] = {"SUV_White_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
+ };
+};
+
+class SUV_White_DZE4: SUV_White_DZE3 {
+ displayName = "$STR_VEH_NAME_SUV_WHITE++++";
+ fuelCapacity = 250; // suv base 130
+};
+
+class SUV_Pink: SUV_TK_CIV_EP1_DZE {
+ displayName = "$STR_VEH_NAME_SUV_PINK";
+ vehicleClass = "DayZ Epoch Vehicles";
+ hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_pink_co.paa"};
+
+ class Upgrades {
+ ItemORP[] = {"SUV_Pink_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
+ };
+};
+
class SUV_Pink_DZE1: SUV_Pink {
+ displayName = "$STR_VEH_NAME_SUV_PINK+";
original = "SUV_Pink";
maxSpeed = 250; // suv base 130
terrainCoef = 1.5;
brakeDistance = 14; // 19
class Upgrades {
- ItemAVE[] = {"SUV_Pink_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
+ ItemAVE[] = {"SUV_Pink_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
};
};
+
+class SUV_Pink_DZE2: SUV_Pink_DZE1 {
+ displayName = "$STR_VEH_NAME_SUV_PINK++";
+ armor = 60; // car 20, SUV 25
+ damageResistance = 0.02099;
+ class HitPoints: HitPoints {
+ class HitLFWheel: HitLFWheel {
+ armor = 0.7;
+ };
+ class HitLBWheel: HitLBWheel {
+ armor = 0.7;
+ };
+ class HitRFWheel: HitRFWheel {
+ armor = 0.7;
+ };
+ class HitRBWheel: HitRBWheel {
+ armor = 0.7;
+ };
+ class HitFuel: HitFuel {
+ armor = 1;
+ };
+ class HitEngine: HitEngine {
+ armor = 1;
+ };
+ class HitGlass1: HitGlass1 {
+ armor = 1;
+ };
+ class HitGlass2: HitGlass2 {
+ armor = 1;
+ };
+ class HitGlass3: HitGlass3 {
+ armor = 1;
+ };
+ class HitGlass4: HitGlass4 {
+ armor = 1;
+ };
+ };
+
+ class Upgrades {
+ ItemLRK[] = {"SUV_Pink_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
+ };
+};
+
+class SUV_Pink_DZE3: SUV_Pink_DZE2 {
+ displayName = "$STR_VEH_NAME_SUV_PINK+++";
+ transportMaxWeapons = 20; // car 10
+ transportMaxMagazines = 100; // car 50
+ transportmaxbackpacks = 4; // car 2
+
+ class Upgrades {
+ ItemTNK[] = {"SUV_Pink_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
+ };
+};
+
+class SUV_Pink_DZE4: SUV_Pink_DZE3 {
+ displayName = "$STR_VEH_NAME_SUV_PINK++++";
+ fuelCapacity = 250; // suv base 130
+};
+
+class SUV_Charcoal: SUV_TK_CIV_EP1_DZE {
+ displayName = "$STR_VEH_NAME_SUV_GREY";
+ vehicleClass = "DayZ Epoch Vehicles";
+ hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_charcoal_co.paa"};
+
+ class Upgrades {
+ ItemORP[] = {"SUV_Charcoal_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
+ };
+};
+
class SUV_Charcoal_DZE1: SUV_Charcoal {
+ displayName = "$STR_VEH_NAME_SUV_GREY+";
original = "SUV_Charcoal";
maxSpeed = 250; // max engine limit 125-130
terrainCoef = 1.5;
brakeDistance = 14; // 19
class Upgrades {
- ItemAVE[] = {"SUV_Charcoal_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
+ ItemAVE[] = {"SUV_Charcoal_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
};
};
+
+class SUV_Charcoal_DZE2: SUV_Charcoal_DZE1 {
+ displayName = "$STR_VEH_NAME_SUV_GREY++";
+ armor = 60; // car 20, SUV 25
+ damageResistance = 0.02099;
+ class HitPoints: HitPoints {
+ class HitLFWheel: HitLFWheel {
+ armor = 0.7;
+ };
+ class HitLBWheel: HitLBWheel {
+ armor = 0.7;
+ };
+ class HitRFWheel: HitRFWheel {
+ armor = 0.7;
+ };
+ class HitRBWheel: HitRBWheel {
+ armor = 0.7;
+ };
+ class HitFuel: HitFuel {
+ armor = 1;
+ };
+ class HitEngine: HitEngine {
+ armor = 1;
+ };
+ class HitGlass1: HitGlass1 {
+ armor = 1;
+ };
+ class HitGlass2: HitGlass2 {
+ armor = 1;
+ };
+ class HitGlass3: HitGlass3 {
+ armor = 1;
+ };
+ class HitGlass4: HitGlass4 {
+ armor = 1;
+ };
+ };
+
+ class Upgrades {
+ ItemLRK[] = {"SUV_Charcoal_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
+ };
+};
+
+class SUV_Charcoal_DZE3: SUV_Charcoal_DZE2 {
+ displayName = "$STR_VEH_NAME_SUV_GREY+++";
+ transportMaxWeapons = 20; // car 10
+ transportMaxMagazines = 100; // car 50
+ transportmaxbackpacks = 4; // car 2
+
+ class Upgrades {
+ ItemTNK[] = {"SUV_Charcoal_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
+ };
+};
+
+class SUV_Charcoal_DZE4: SUV_Charcoal_DZE3 {
+ displayName = "$STR_VEH_NAME_SUV_GREY++++";
+ fuelCapacity = 250; // suv base 130
+};
+
+class SUV_Orange: SUV_TK_CIV_EP1_DZE {
+ displayName = "$STR_VEH_NAME_SUV_ORANGE";
+ vehicleClass = "DayZ Epoch Vehicles";
+ hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_orange_co.paa"};
+
+ class Upgrades {
+ ItemORP[] = {"SUV_Orange_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
+ };
+};
+
class SUV_Orange_DZE1: SUV_Orange {
+ displayName = "$STR_VEH_NAME_SUV_ORANGE+";
original = "SUV_Orange";
maxSpeed = 250; // suv base 130
terrainCoef = 1.5;
brakeDistance = 14; // 19
class Upgrades {
- ItemAVE[] = {"SUV_Orange_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
+ ItemAVE[] = {"SUV_Orange_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
};
};
+
+class SUV_Orange_DZE2: SUV_Orange_DZE1 {
+ displayName = "$STR_VEH_NAME_SUV_ORANGE++";
+ armor = 60; // car 20, SUV 25
+ damageResistance = 0.02099;
+ class HitPoints: HitPoints {
+ class HitLFWheel: HitLFWheel {
+ armor = 0.7;
+ };
+ class HitLBWheel: HitLBWheel {
+ armor = 0.7;
+ };
+ class HitRFWheel: HitRFWheel {
+ armor = 0.7;
+ };
+ class HitRBWheel: HitRBWheel {
+ armor = 0.7;
+ };
+ class HitFuel: HitFuel {
+ armor = 1;
+ };
+ class HitEngine: HitEngine {
+ armor = 1;
+ };
+ class HitGlass1: HitGlass1 {
+ armor = 1;
+ };
+ class HitGlass2: HitGlass2 {
+ armor = 1;
+ };
+ class HitGlass3: HitGlass3 {
+ armor = 1;
+ };
+ class HitGlass4: HitGlass4 {
+ armor = 1;
+ };
+ };
+
+ class Upgrades {
+ ItemLRK[] = {"SUV_Orange_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
+ };
+};
+
+class SUV_Orange_DZE3: SUV_Orange_DZE2 {
+ displayName = "$STR_VEH_NAME_SUV_ORANGE+++";
+ transportMaxWeapons = 20; // car 10
+ transportMaxMagazines = 100; // car 50
+ transportmaxbackpacks = 4; // car 2
+
+ class Upgrades {
+ ItemTNK[] = {"SUV_Orange_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
+ };
+};
+
+class SUV_Orange_DZE4: SUV_Orange_DZE3 {
+ displayName = "$STR_VEH_NAME_SUV_ORANGE++++";
+ fuelCapacity = 250; // suv base 130
+};
+
+class SUV_Silver: SUV_TK_CIV_EP1_DZE {
+ displayName = "$STR_VEH_NAME_SUV_SILVER";
+ vehicleClass = "DayZ Epoch Vehicles";
+ hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_silver_co.paa"};
+
+ class Upgrades {
+ ItemORP[] = {"SUV_Silver_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
+ };
+};
+
class SUV_Silver_DZE1: SUV_Silver {
+ displayName = "$STR_VEH_NAME_SUV_SILVER+";
original = "SUV_Silver";
maxSpeed = 250; // suv base 130
terrainCoef = 1.5;
brakeDistance = 14; // 19
class Upgrades {
- ItemAVE[] = {"SUV_Silver_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
+ ItemAVE[] = {"SUV_Silver_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
};
};
-// Armor 2
-class SUV_TK_CIV_EP1_DZE2: SUV_TK_CIV_EP1_DZE1 {
- armor = 60; // car 20, SUV 25
- damageResistance = 0.02099;
- class HitPoints: HitPoints {
- class HitLFWheel: HitLFWheel {
- armor = 0.3;
- };
- class HitLBWheel: HitLBWheel {
- armor = 0.3;
- };
- class HitRFWheel: HitRFWheel {
- armor = 0.3;
- };
- class HitRBWheel: HitRBWheel {
- armor = 0.3;
- };
- class HitFuel {
- armor = 0.28;
- material = -1;
- name = "palivo";
- visual = "";
- passThrough = 1;
- };
- class HitEngine {
- armor = 1;
- material = -1;
- name = "motor";
- visual = "";
- passThrough = 1;
- };
- class HitGlass1: HitGlass1 {
- armor = 2;
- };
- class HitGlass2: HitGlass2 {
- armor = 2;
- };
- class HitGlass3: HitGlass3 {
- armor = 2;
- };
- class HitGlass4: HitGlass4 {
- armor = 2;
- };
- };
-
- class Upgrades {
- ItemLRK[] = {"SUV_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
- };
-};
-class SUV_Camo_DZE2: SUV_Camo_DZE1 {
- armor = 60; // car 20, SUV 25
- damageResistance = 0.02099;
- class HitPoints: HitPoints {
- class HitLFWheel: HitLFWheel {
- armor = 0.3;
- };
- class HitLBWheel: HitLBWheel {
- armor = 0.3;
- };
- class HitRFWheel: HitRFWheel {
- armor = 0.3;
- };
- class HitRBWheel: HitRBWheel {
- armor = 0.3;
- };
- class HitFuel {
- armor = 0.28;
- material = -1;
- name = "palivo";
- visual = "";
- passThrough = 1;
- };
- class HitEngine {
- armor = 1;
- material = -1;
- name = "motor";
- visual = "";
- passThrough = 1;
- };
- class HitGlass1: HitGlass1 {
- armor = 2;
- };
- class HitGlass2: HitGlass2 {
- armor = 2;
- };
- class HitGlass3: HitGlass3 {
- armor = 2;
- };
- class HitGlass4: HitGlass4 {
- armor = 2;
- };
- };
-
- class Upgrades {
- ItemLRK[] = {"SUV_Camo_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
- };
-};
-class SUV_Blue_DZE2: SUV_Blue_DZE1 {
- armor = 60; // car 20, SUV 25
- damageResistance = 0.02099;
- class HitPoints: HitPoints {
- class HitLFWheel: HitLFWheel {
- armor = 0.3;
- };
- class HitLBWheel: HitLBWheel {
- armor = 0.3;
- };
- class HitRFWheel: HitRFWheel {
- armor = 0.3;
- };
- class HitRBWheel: HitRBWheel {
- armor = 0.3;
- };
- class HitFuel {
- armor = 0.28;
- material = -1;
- name = "palivo";
- visual = "";
- passThrough = 1;
- };
- class HitEngine {
- armor = 1;
- material = -1;
- name = "motor";
- visual = "";
- passThrough = 1;
- };
- class HitGlass1: HitGlass1 {
- armor = 2;
- };
- class HitGlass2: HitGlass2 {
- armor = 2;
- };
- class HitGlass3: HitGlass3 {
- armor = 2;
- };
- class HitGlass4: HitGlass4 {
- armor = 2;
- };
- };
-
- class Upgrades {
- ItemLRK[] = {"SUV_Blue_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
- };
-};
-class SUV_Green_DZE2: SUV_Green_DZE1 {
- armor = 60; // car 20, SUV 25
- damageResistance = 0.02099;
- class HitPoints: HitPoints {
- class HitLFWheel: HitLFWheel {
- armor = 0.3;
- };
- class HitLBWheel: HitLBWheel {
- armor = 0.3;
- };
- class HitRFWheel: HitRFWheel {
- armor = 0.3;
- };
- class HitRBWheel: HitRBWheel {
- armor = 0.3;
- };
- class HitFuel {
- armor = 0.28;
- material = -1;
- name = "palivo";
- visual = "";
- passThrough = 1;
- };
- class HitEngine {
- armor = 1;
- material = -1;
- name = "motor";
- visual = "";
- passThrough = 1;
- };
- class HitGlass1: HitGlass1 {
- armor = 2;
- };
- class HitGlass2: HitGlass2 {
- armor = 2;
- };
- class HitGlass3: HitGlass3 {
- armor = 2;
- };
- class HitGlass4: HitGlass4 {
- armor = 2;
- };
- };
-
- class Upgrades {
- ItemLRK[] = {"SUV_Green_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
- };
-};
-class SUV_Yellow_DZE2: SUV_Yellow_DZE1 {
- armor = 60; // car 20, SUV 25
- damageResistance = 0.02099;
- class HitPoints: HitPoints {
- class HitLFWheel: HitLFWheel {
- armor = 0.3;
- };
- class HitLBWheel: HitLBWheel {
- armor = 0.3;
- };
- class HitRFWheel: HitRFWheel {
- armor = 0.3;
- };
- class HitRBWheel: HitRBWheel {
- armor = 0.3;
- };
- class HitFuel {
- armor = 0.28;
- material = -1;
- name = "palivo";
- visual = "";
- passThrough = 1;
- };
- class HitEngine {
- armor = 1;
- material = -1;
- name = "motor";
- visual = "";
- passThrough = 1;
- };
- class HitGlass1: HitGlass1 {
- armor = 2;
- };
- class HitGlass2: HitGlass2 {
- armor = 2;
- };
- class HitGlass3: HitGlass3 {
- armor = 2;
- };
- class HitGlass4: HitGlass4 {
- armor = 2;
- };
- };
-
- class Upgrades {
- ItemLRK[] = {"SUV_Yellow_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
- };
-};
-class SUV_Red_DZE2: SUV_Red_DZE1 {
- armor = 60; // car 20, SUV 25
- damageResistance = 0.02099;
- class HitPoints: HitPoints {
- class HitLFWheel: HitLFWheel {
- armor = 0.3;
- };
- class HitLBWheel: HitLBWheel {
- armor = 0.3;
- };
- class HitRFWheel: HitRFWheel {
- armor = 0.3;
- };
- class HitRBWheel: HitRBWheel {
- armor = 0.3;
- };
- class HitFuel {
- armor = 0.28;
- material = -1;
- name = "palivo";
- visual = "";
- passThrough = 1;
- };
- class HitEngine {
- armor = 1;
- material = -1;
- name = "motor";
- visual = "";
- passThrough = 1;
- };
- class HitGlass1: HitGlass1 {
- armor = 2;
- };
- class HitGlass2: HitGlass2 {
- armor = 2;
- };
- class HitGlass3: HitGlass3 {
- armor = 2;
- };
- class HitGlass4: HitGlass4 {
- armor = 2;
- };
- };
-
- class Upgrades {
- ItemLRK[] = {"SUV_Red_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
- };
-};
-class SUV_White_DZE2: SUV_White_DZE1 {
- armor = 60; // car 20, SUV 25
- damageResistance = 0.02099;
- class HitPoints: HitPoints {
- class HitLFWheel: HitLFWheel {
- armor = 0.3;
- };
- class HitLBWheel: HitLBWheel {
- armor = 0.3;
- };
- class HitRFWheel: HitRFWheel {
- armor = 0.3;
- };
- class HitRBWheel: HitRBWheel {
- armor = 0.3;
- };
- class HitFuel {
- armor = 0.28;
- material = -1;
- name = "palivo";
- visual = "";
- passThrough = 1;
- };
- class HitEngine {
- armor = 1;
- material = -1;
- name = "motor";
- visual = "";
- passThrough = 1;
- };
- class HitGlass1: HitGlass1 {
- armor = 2;
- };
- class HitGlass2: HitGlass2 {
- armor = 2;
- };
- class HitGlass3: HitGlass3 {
- armor = 2;
- };
- class HitGlass4: HitGlass4 {
- armor = 2;
- };
- };
-
- class Upgrades {
- ItemLRK[] = {"SUV_White_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
- };
-};
-class SUV_Pink_DZE2: SUV_Pink_DZE1 {
- armor = 60; // car 20, SUV 25
- damageResistance = 0.02099;
- class HitPoints: HitPoints {
- class HitLFWheel: HitLFWheel {
- armor = 0.3;
- };
- class HitLBWheel: HitLBWheel {
- armor = 0.3;
- };
- class HitRFWheel: HitRFWheel {
- armor = 0.3;
- };
- class HitRBWheel: HitRBWheel {
- armor = 0.3;
- };
- class HitFuel {
- armor = 0.28;
- material = -1;
- name = "palivo";
- visual = "";
- passThrough = 1;
- };
- class HitEngine {
- armor = 1;
- material = -1;
- name = "motor";
- visual = "";
- passThrough = 1;
- };
- class HitGlass1: HitGlass1 {
- armor = 2;
- };
- class HitGlass2: HitGlass2 {
- armor = 2;
- };
- class HitGlass3: HitGlass3 {
- armor = 2;
- };
- class HitGlass4: HitGlass4 {
- armor = 2;
- };
- };
-
- class Upgrades {
- ItemLRK[] = {"SUV_Pink_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
- };
-};
-class SUV_Charcoal_DZE2: SUV_Charcoal_DZE1 {
- armor = 60; // car 20, SUV 25
- damageResistance = 0.02099;
- class HitPoints: HitPoints {
- class HitLFWheel: HitLFWheel {
- armor = 0.3;
- };
- class HitLBWheel: HitLBWheel {
- armor = 0.3;
- };
- class HitRFWheel: HitRFWheel {
- armor = 0.3;
- };
- class HitRBWheel: HitRBWheel {
- armor = 0.3;
- };
- class HitFuel {
- armor = 0.28;
- material = -1;
- name = "palivo";
- visual = "";
- passThrough = 1;
- };
- class HitEngine {
- armor = 1;
- material = -1;
- name = "motor";
- visual = "";
- passThrough = 1;
- };
- class HitGlass1: HitGlass1 {
- armor = 2;
- };
- class HitGlass2: HitGlass2 {
- armor = 2;
- };
- class HitGlass3: HitGlass3 {
- armor = 2;
- };
- class HitGlass4: HitGlass4 {
- armor = 2;
- };
- };
-
- class Upgrades {
- ItemLRK[] = {"SUV_Charcoal_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
- };
-};
-class SUV_Orange_DZE2: SUV_Orange_DZE1 {
- armor = 60; // car 20, SUV 25
- damageResistance = 0.02099;
- class HitPoints: HitPoints {
- class HitLFWheel: HitLFWheel {
- armor = 0.3;
- };
- class HitLBWheel: HitLBWheel {
- armor = 0.3;
- };
- class HitRFWheel: HitRFWheel {
- armor = 0.3;
- };
- class HitRBWheel: HitRBWheel {
- armor = 0.3;
- };
- class HitFuel {
- armor = 0.28;
- material = -1;
- name = "palivo";
- visual = "";
- passThrough = 1;
- };
- class HitEngine {
- armor = 1;
- material = -1;
- name = "motor";
- visual = "";
- passThrough = 1;
- };
- class HitGlass1: HitGlass1 {
- armor = 2;
- };
- class HitGlass2: HitGlass2 {
- armor = 2;
- };
- class HitGlass3: HitGlass3 {
- armor = 2;
- };
- class HitGlass4: HitGlass4 {
- armor = 2;
- };
- };
-
- class Upgrades {
- ItemLRK[] = {"SUV_Orange_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
- };
-};
class SUV_Silver_DZE2: SUV_Silver_DZE1 {
+ displayName = "$STR_VEH_NAME_SUV_SILVER++";
armor = 60; // car 20, SUV 25
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
- armor = 0.3;
+ armor = 0.7;
};
class HitLBWheel: HitLBWheel {
- armor = 0.3;
+ armor = 0.7;
};
class HitRFWheel: HitRFWheel {
- armor = 0.3;
+ armor = 0.7;
};
class HitRBWheel: HitRBWheel {
- armor = 0.3;
+ armor = 0.7;
};
- class HitFuel {
- armor = 0.28;
- material = -1;
- name = "palivo";
- visual = "";
- passThrough = 1;
- };
- class HitEngine {
+ class HitFuel: HitFuel {
+ armor = 1;
+ };
+ class HitEngine: HitEngine {
armor = 1;
- material = -1;
- name = "motor";
- visual = "";
- passThrough = 1;
};
class HitGlass1: HitGlass1 {
- armor = 2;
+ armor = 1;
};
class HitGlass2: HitGlass2 {
- armor = 2;
+ armor = 1;
};
class HitGlass3: HitGlass3 {
- armor = 2;
+ armor = 1;
};
class HitGlass4: HitGlass4 {
- armor = 2;
+ armor = 1;
};
};
class Upgrades {
- ItemLRK[] = {"SUV_Silver_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
+ ItemLRK[] = {"SUV_Silver_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
-// Cargo 3
-class SUV_TK_CIV_EP1_DZE3: SUV_TK_CIV_EP1_DZE2 {
- transportMaxWeapons = 20; // car 10
- transportMaxMagazines = 100; // car 50
- transportmaxbackpacks = 4; // car 2
-
- class Upgrades {
- ItemTNK[] = {"SUV_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
- };
-};
-class SUV_Camo_DZE3: SUV_Camo_DZE2 {
- transportMaxWeapons = 20; // car 10
- transportMaxMagazines = 100; // car 50
- transportmaxbackpacks = 4; // car 2
-
- class Upgrades {
- ItemTNK[] = {"SUV_Camo_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
- };
-};
-class SUV_Blue_DZE3: SUV_Blue_DZE2 {
- transportMaxWeapons = 20; // car 10
- transportMaxMagazines = 100; // car 50
- transportmaxbackpacks = 4; // car 2
-
- class Upgrades {
- ItemTNK[] = {"SUV_Blue_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
- };
-};
-class SUV_Green_DZE3: SUV_Green_DZE2 {
- transportMaxWeapons = 20; // car 10
- transportMaxMagazines = 100; // car 50
- transportmaxbackpacks = 4; // car 2
-
- class Upgrades {
- ItemTNK[] = {"SUV_Green_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
- };
-};
-class SUV_Yellow_DZE3: SUV_Yellow_DZE2 {
- transportMaxWeapons = 20; // car 10
- transportMaxMagazines = 100; // car 50
- transportmaxbackpacks = 4; // car 2
-
- class Upgrades {
- ItemTNK[] = {"SUV_Yellow_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
- };
-};
-class SUV_Red_DZE3: SUV_Red_DZE2 {
- transportMaxWeapons = 20; // car 10
- transportMaxMagazines = 100; // car 50
- transportmaxbackpacks = 4; // car 2
-
- class Upgrades {
- ItemTNK[] = {"SUV_Red_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
- };
-};
-class SUV_White_DZE3: SUV_White_DZE2 {
- transportMaxWeapons = 20; // car 10
- transportMaxMagazines = 100; // car 50
- transportmaxbackpacks = 4; // car 2
-
- class Upgrades {
- ItemTNK[] = {"SUV_White_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
- };
-};
-class SUV_Pink_DZE3: SUV_Pink_DZE2 {
- transportMaxWeapons = 20; // car 10
- transportMaxMagazines = 100; // car 50
- transportmaxbackpacks = 4; // car 2
-
- class Upgrades {
- ItemTNK[] = {"SUV_Pink_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
- };
-};
-class SUV_Charcoal_DZE3: SUV_Charcoal_DZE2 {
- transportMaxWeapons = 20; // car 10
- transportMaxMagazines = 100; // car 50
- transportmaxbackpacks = 4; // car 2
-
- class Upgrades {
- ItemTNK[] = {"SUV_Charcoal_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
- };
-};
-class SUV_Orange_DZE3: SUV_Orange_DZE2 {
- transportMaxWeapons = 20; // car 10
- transportMaxMagazines = 100; // car 50
- transportmaxbackpacks = 4; // car 2
-
- class Upgrades {
- ItemTNK[] = {"SUV_Orange_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
- };
-};
class SUV_Silver_DZE3: SUV_Silver_DZE2 {
+ displayName = "$STR_VEH_NAME_SUV_SILVER+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
- ItemTNK[] = {"SUV_Silver_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
+ ItemTNK[] = {"SUV_Silver_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
-// Fuel 4
-class SUV_TK_CIV_EP1_DZE4: SUV_TK_CIV_EP1_DZE3 {
- fuelCapacity = 250; // suv base 130
-};
-class SUV_Camo_DZE4: SUV_Camo_DZE3 {
- fuelCapacity = 250; // suv base 130
-};
-class SUV_Blue_DZE4: SUV_Blue_DZE3 {
- fuelCapacity = 250; // suv base 130
-};
-class SUV_Green_DZE4: SUV_Green_DZE3 {
- fuelCapacity = 250; // suv base 130
-};
-class SUV_Yellow_DZE4: SUV_Yellow_DZE3 {
- fuelCapacity = 250; // suv base 130
-};
-class SUV_Red_DZE4: SUV_Red_DZE3 {
- fuelCapacity = 250; // suv base 130
-};
-class SUV_White_DZE4: SUV_White_DZE3 {
- fuelCapacity = 250; // suv base 130
-};
-class SUV_Pink_DZE4: SUV_Pink_DZE3 {
- fuelCapacity = 250; // suv base 130
-};
-class SUV_Charcoal_DZE4: SUV_Charcoal_DZE3 {
- fuelCapacity = 250; // suv base 130
-};
-class SUV_Orange_DZE4: SUV_Orange_DZE3 {
- fuelCapacity = 250; // suv base 130
-};
class SUV_Silver_DZE4: SUV_Silver_DZE3 {
+ displayName = "$STR_VEH_NAME_SUV_SILVER++++";
fuelCapacity = 250; // suv base 130
-};
+};
\ No newline at end of file
diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml
index 33314589f..c376d6fa9 100644
--- a/SQF/dayz_code/stringtable.xml
+++ b/SQF/dayz_code/stringtable.xml
@@ -10188,54 +10188,266 @@
SUV (черный)
SUV (schwarz)
+
+ SUV (black)+
+ SUV (черный)+
+ SUV (schwarz)+
+
+
+ SUV (black)++
+ SUV (черный)++
+ SUV (schwarz)++
+
+
+ SUV (black)+++
+ SUV (черный)+++
+ SUV (schwarz)+++
+
+
+ SUV (black)++++
+ SUV (черный)++++
+ SUV (schwarz)++++
+
SUV (Woodland)
SUV (Лесной камуфляж)
SUV (Waldtarn)
+
+ SUV (Woodland)+
+ SUV (Лесной камуфляж)+
+ SUV (Waldtarn)+
+
+
+ SUV (Woodland)++
+ SUV (Лесной камуфляж)++
+ SUV (Waldtarn)++
+
+
+ SUV (Woodland)+++
+ SUV (Лесной камуфляж)+++
+ SUV (Waldtarn)+++
+
+
+ SUV (Woodland)++++
+ SUV (Лесной камуфляж)++++
+ SUV (Waldtarn)++++
+
SUV (red)
SUV (черный)
SUV (rot)
+
+ SUV (red)+
+ SUV (черный)+
+ SUV (rot)+
+
+
+ SUV (red)++
+ SUV (черный)++
+ SUV (rot)++
+
+
+ SUV (red)+++
+ SUV (черный)+++
+ SUV (rot)+++
+
+
+ SUV (red)++++
+ SUV (черный)++++
+ SUV (rot)++++
+
SUV (green)
SUV (зеленый)
SUV (grün)
+
+ SUV (green)+
+ SUV (зеленый)+
+ SUV (grün)+
+
+
+ SUV (green)++
+ SUV (зеленый)++
+ SUV (grün)++
+
+
+ SUV (green)+++
+ SUV (зеленый)+++
+ SUV (grün)+++
+
+
+ SUV (green)++++
+ SUV (зеленый)++++
+ SUV (grün)++++
+
SUV (yellow)
SUV (желтый)
SUV (gelb)
+
+ SUV (yellow)+
+ SUV (желтый)+
+ SUV (gelb)+
+
+
+ SUV (yellow)++
+ SUV (желтый)++
+ SUV (gelb)++
+
+
+ SUV (yellow)+++
+ SUV (желтый)+++
+ SUV (gelb)+++
+
+
+ SUV (yellow)++++
+ SUV (желтый)++++
+ SUV (gelb)++++
+
SUV (silver)
SUV (серебристый)
SUV (silber)
+
+ SUV (silver)+
+ SUV (серебристый)+
+ SUV (silber)+
+
+
+ SUV (silver)++
+ SUV (серебристый)++
+ SUV (silber)++
+
+
+ SUV (silver)+++
+ SUV (серебристый)+++
+ SUV (silber)+++
+
+
+ SUV (silver)++++
+ SUV (серебристый)++++
+ SUV (silber)++++
+
SUV (pink)
SUV (розовый)
+
+ SUV (pink)+
+ SUV (розовый)+
+
+
+ SUV (pink)++
+ SUV (розовый)++
+
+
+ SUV (pink)+++
+ SUV (розовый)+++
+
+
+ SUV (pink)++++
+ SUV (розовый)++++
+
SUV (blue)
SUV (синий)
SUV (blau)
+
+ SUV (blue)+
+ SUV (синий)+
+ SUV (blau)+
+
+
+ SUV (blue)++
+ SUV (синий)++
+ SUV (blau)++
+
+
+ SUV (blue)+++
+ SUV (синий)+++
+ SUV (blau)+++
+
+
+ SUV (blue)++++
+ SUV (синий)++++
+ SUV (blau)++++
+
SUV (white)
SUV (белый)
SUV (weiß)
+
+ SUV (white)+
+ SUV (белый)+
+ SUV (weiß)+
+
+
+ SUV (white)++
+ SUV (белый)++
+ SUV (weiß)++
+
+
+ SUV (white)+++
+ SUV (белый)+++
+ SUV (weiß)+++
+
+
+ SUV (white)++++
+ SUV (белый)++++
+ SUV (weiß)++++
+
SUV (orange)
SUV (оранжевый)
+
+ SUV (orange)+
+ SUV (оранжевый)+
+
+
+ SUV (orange)++
+ SUV (оранжевый)++
+
+
+ SUV (orange)+++
+ SUV (оранжевый)+++
+
+
+ SUV (orange)++++
+ SUV (оранжевый)++++
+
SUV (grey)
SUV (серый)
SUV (grau)
+
+ SUV (grey)+
+ SUV (серый)+
+ SUV (grau)+
+
+
+ SUV (grey)++
+ SUV (серый)++
+ SUV (grau)++
+
+
+ SUV (grey)+++
+ SUV (серый)+++
+ SUV (grau)+++
+
+
+ SUV (grey)++++
+ SUV (серый)++++
+ SUV (grau)++++
+
SUV (Armored)
SUV (Армированный)