diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp
index c00d3754d..821869b5f 100644
--- a/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp
+++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp
@@ -81,6 +81,7 @@ weaponsUS[] =
{Loot_WEAPON, 6, M4A1_Camo_CCO_DZ},
{Loot_WEAPON, 6, M4A1_Camo_Holo_GL_DZ},
{Loot_WEAPON, 6, M4A3_DES_CCO_DZ},
+ {Loot_WEAPON, 6, PDR_DZ},
{Loot_WEAPON, 6, ACR_WDL_DZ},
{Loot_WEAPON, 6, ACR_BL_DZ},
diff --git a/SQF/dayz_code/Configs/CfgServerTrader/Category/Weapons.hpp b/SQF/dayz_code/Configs/CfgServerTrader/Category/Weapons.hpp
index 6f987ee7f..753c090fc 100644
--- a/SQF/dayz_code/Configs/CfgServerTrader/Category/Weapons.hpp
+++ b/SQF/dayz_code/Configs/CfgServerTrader/Category/Weapons.hpp
@@ -162,6 +162,9 @@ class Category_16 {
class HK53A3_DZ {type = "trade_weapons";buy[] = {4,"ItemGoldBar"};sell[] = {2,"ItemGoldBar"};};
class HK53A3_CCO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {4,"ItemGoldBar"};};
class HK53A3_Holo_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {4,"ItemGoldBar"};};
+ class PDR_DZ {type = "trade_weapons";buy[] = {4,"ItemGoldBar"};sell[] = {2,"ItemGoldBar"};};
+ class PDR_CCO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {4,"ItemGoldBar"};};
+ class PDR_Holo_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {4,"ItemGoldBar"};};
class Famas_DZ {type = "trade_weapons";buy[] = {4,"ItemGoldBar"};sell[] = {2,"ItemGoldBar"};};
class Famas_CCO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {4,"ItemGoldBar"};};
class Famas_Holo_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {4,"ItemGoldBar"};};
diff --git a/SQF/dayz_code/Configs/CfgWeapons/CfgWeapons.hpp b/SQF/dayz_code/Configs/CfgWeapons/CfgWeapons.hpp
index 37f6fd4fe..033650dcc 100644
--- a/SQF/dayz_code/Configs/CfgWeapons/CfgWeapons.hpp
+++ b/SQF/dayz_code/Configs/CfgWeapons/CfgWeapons.hpp
@@ -79,11 +79,11 @@ class CfgWeapons
class M4A1;
class M4A1_AIM_SD_camo;
#include "Rifles\M4A1.hpp"
- #include "Rifles\M4A3.hpp"
-
+ #include "Rifles\M4A3.hpp"
//HK53
#include "Rifles\HK53.hpp"
-
+ //Magpul PDR
+ #include "Rifles\PDR.hpp"
//Famas
#include "Rifles\Famas.hpp"
#include "Rifles\ACR.hpp"
diff --git a/SQF/dayz_code/Configs/CfgWeapons/Rifles/PDR.hpp b/SQF/dayz_code/Configs/CfgWeapons/Rifles/PDR.hpp
new file mode 100644
index 000000000..27a51cd95
--- /dev/null
+++ b/SQF/dayz_code/Configs/CfgWeapons/Rifles/PDR.hpp
@@ -0,0 +1,97 @@
+class PDR_DZ: M4A1
+{
+ displayName = $STR_DZ_WPN_PDR_NAME;
+ model = "\RH_smg\RH_pdr.p3d";
+ picture = "\RH_smg\inv\pdr.paa";
+ handAnim[] = {"OFP2_ManSkeleton","\RH_smg\Anim\RH_pdr.rtm"};
+ reloadMagazineSound[] = {"\RH_smg\sound\MP5_Reload.wss",0.056234,1,25};
+ modes[] = {"Single","FullAuto"};
+
+ magazines[] =
+ {
+ 30Rnd_556x45_Stanag,
+ 30Rnd_556x45_G36,
+ 100Rnd_556x45_BetaCMag,
+ 20Rnd_556x45_Stanag,
+ 60Rnd_556x45_Stanag_tape_ice_DZE
+ };
+
+ class Single: Mode_SemiAuto
+ {
+ begin1[] = {"\RH_smg\sound\pdr.wss",1.778279,1,1000};
+ soundBegin[] = {"begin1",1};
+ reloadTime = 0.09;
+ recoil = "recoil_single_primary_3outof10";
+ recoilProne = "recoil_single_primary_prone_3outof10";
+ dispersion = 0.0025;
+ minRange = 2;
+ minRangeProbab = 0.1;
+ midRange = 150;
+ midRangeProbab = 0.7;
+ maxRange = 400;
+ maxRangeProbab = 0.05;
+ };
+ class FullAuto: Mode_FullAuto
+ {
+ begin1[] = {"\RH_smg\sound\pdr.wss",1.778279,1,1000};
+ soundBegin[] = {"begin1",1};
+ reloadTime = 0.09;
+ recoil = "recoil_auto_primary_3outof10";
+ recoilProne = "recoil_auto_primary_prone_3outof10";
+ dispersion = 0.004;
+ minRange = 2;
+ minRangeProbab = 0.1;
+ midRange = 30;
+ midRangeProbab = 0.7;
+ maxRange = 60;
+ maxRangeProbab = 0.05;
+ };
+
+ class Attachments
+ {
+ Attachment_CCO = "PDR_CCO_DZ";
+ Attachment_Holo = "PDR_Holo_DZ";
+ };
+};
+
+class PDR_CCO_DZ: PDR_DZ
+{
+ displayName = $STR_DZ_WPN_PDR_CCO_NAME;
+ model = "\RH_smg\RH_pdraim.p3d";
+ picture = "\RH_smg\inv\pdraim.paa";
+ opticsDisablePeripherialVision = 1;
+ distanceZoomMin = 100;
+ distanceZoomMax = 100;
+
+ class Attachments {};
+
+ class ItemActions
+ {
+ class RemoveCCO
+ {
+ text = $STR_DZ_ATT_CCO_RMVE;
+ script = "; ['Attachment_CCO',_id,'PDR_DZ'] call player_removeAttachment";
+ };
+ };
+};
+
+class PDR_Holo_DZ: PDR_DZ
+{
+ displayName = $STR_DZ_WPN_PDR_HOLO_NAME;
+ model = "\RH_smg\RH_pdreot.p3d";
+ picture = "\RH_smg\inv\pdreot.paa";
+ opticsDisablePeripherialVision = 1;
+ distanceZoomMin = 100;
+ distanceZoomMax = 100;
+
+ class Attachments {};
+
+ class ItemActions
+ {
+ class RemoveHolo
+ {
+ text = $STR_DZ_ATT_HOLO_RMVE;
+ script = "; ['Attachment_Holo',_id,'PDR_DZ'] call player_removeAttachment";
+ };
+ };
+};
\ No newline at end of file
diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml
index d5789bd2f..599869485 100644
--- a/SQF/dayz_code/stringtable.xml
+++ b/SQF/dayz_code/stringtable.xml
@@ -12328,6 +12328,17 @@
HK53A3 Holo
+
+
+ Magpul PDR
+
+
+ Magpul PDR CCO
+
+
+ Magpul PDR Holo
+
+