diff --git a/SQF/dayz_code/compile/player_spawnCheck.sqf b/SQF/dayz_code/compile/player_spawnCheck.sqf index 9ebedece9..0aa087d5d 100644 --- a/SQF/dayz_code/compile/player_spawnCheck.sqf +++ b/SQF/dayz_code/compile/player_spawnCheck.sqf @@ -22,9 +22,6 @@ dayz_maxControlledZombies = dayz_maxLocalZombies; // This variable is also used // Current loot spawns dayz_currentWeaponHolders = count (_position nearObjects ["ReammoBox",_radius]); -//diag_log text format ["CURRENT LOOT SPAWNS %1",dayz_currentWeaponHolders]; -//diag_log text format ["CURRENT ZEDS %1",dayz_CurrentNearByZombies]; - // In vehicle check _vehicle = vehicle player; _inVehicle = (_vehicle != player);