From 00b09a86c53d0496f286c10c131872c42cc2793e Mon Sep 17 00:00:00 2001 From: ebaydayz Date: Fri, 11 Nov 2016 14:58:21 -0500 Subject: [PATCH] Remove self from saved group --- SQF/dayz_code/groups/init.sqf | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/SQF/dayz_code/groups/init.sqf b/SQF/dayz_code/groups/init.sqf index 92af81e6b..3f811a126 100644 --- a/SQF/dayz_code/groups/init.sqf +++ b/SQF/dayz_code/groups/init.sqf @@ -5,8 +5,9 @@ if (count (units group player) > 1) then { [player] joinSilent grpNull; }; -_savedGroup = PVCDZ_plr_Login select 10; -if (count _savedGroup > 1 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then { +_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player]; + +if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then { { //Only auto join player into group if leader is in their savedGroup _leader = leader _x;