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Update weapon classnames
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@@ -27,7 +27,11 @@ Generic[] =
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};
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//DZE
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tents[] = {
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{Loot_MAGAZINE, 1.1, WeaponHolder_ItemTentOld},
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{Loot_MAGAZINE, 1, WeaponHolder_ItemTentDomed},
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{Loot_MAGAZINE, 1, WeaponHolder_ItemTentDomed2}
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//VANILLA
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{Loot_MAGAZINE, 0.5, ItemDomeTent},
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{Loot_MAGAZINE, 1, ItemTent},
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//EPOCH
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{Loot_MAGAZINE, 1.1, ItemTentOld},
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{Loot_MAGAZINE, 1, ItemTentDomed},
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{Loot_MAGAZINE, 1, ItemTentDomed2}
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};
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