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Update weapon classnames
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@@ -38,6 +38,6 @@ Office[] =
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{Loot_GROUP, 8, Consumable},
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{Loot_GROUP, 6, Trash},
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{Loot_GROUP, 8, Generic},
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{Loot_GROUP, 10, AmmoCivilian}
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//{Loot_GROUP, 5, AttachmentsGeneric}
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{Loot_GROUP, 10, AmmoCivilian},
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{Loot_GROUP, 5, AttachmentsGeneric}
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};
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