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Update weapon classnames
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@@ -13,6 +13,6 @@ Hangar[] =
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//Groups
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{Loot_GROUP, 20, Trash},
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{Loot_GROUP, 20, Consumable},
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{Loot_GROUP, 10, Generic}
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//{Loot_GROUP, 5, AttachmentsGeneric}
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{Loot_GROUP, 10, Generic},
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{Loot_GROUP, 5, AttachmentsGeneric}
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};
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