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Update weapon classnames
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@@ -18,7 +18,7 @@ Church[] =
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//Groups
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{Loot_GROUP, 10, Trash},
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{Loot_GROUP, 5, AmmoCivilian},
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//{Loot_GROUP, 2, AttachmentsGeneric},
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{Loot_GROUP, 2, AttachmentsGeneric},
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{Loot_GROUP, 4, Generic},
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{Loot_WEAPON, 3, ItemMatchbox},
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{Loot_GROUP, 8, Consumable}
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