_vehicle_1 = objNull;
if (true) then
{
  _this = createVehicle ["Land_nam_container", [5814.8511, 10756.095, 9.727478e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_1 = _this;
  _this setDir 22.251564;
  _this setPos [5814.8511, 10756.095, 9.727478e-005];
};

_vehicle_2 = objNull;
if (true) then
{
  _this = createVehicle ["sad_target", [5761.0767, 10775.953], [], 0, "CAN_COLLIDE"];
  _vehicle_2 = _this;
  _this setDir 3.0928693;
  _this setVehicleInit "this allowDammage false; this enableSimulation false;";
  _this setPos [5761.0767, 10775.953];
};

_vehicle_4 = objNull;
if (true) then
{
  _this = createVehicle ["Land_bags_EP1", [5777.8564, 10773.903], [], 0, "CAN_COLLIDE"];
  _vehicle_4 = _this;
  _this setDir -72.454491;
  _this setPos [5777.8564, 10773.903];
};

_vehicle_7 = objNull;
if (true) then
{
  _this = createVehicle ["Land_CncBlock_D", [5752.3501, 10771.212, 8.7738037e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_7 = _this;
  _this setDir 273.39554;
  _this setPos [5752.3501, 10771.212, 8.7738037e-005];
};

_vehicle_8 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Toilet", [5783.6226, 10802.504, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_8 = _this;
  _this setDir 367.65204;
  _this setPos [5783.6226, 10802.504, 3.0517578e-005];
};

_vehicle_10 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [5758.459, 10788.813, -0.1863267], [], 0, "CAN_COLLIDE"];
  _vehicle_10 = _this;
  _this setPos [5758.459, 10788.813, -0.1863267];
};

_vehicle_11 = objNull;
if (true) then
{
  _this = createVehicle ["Garbage_container", [5757.5986, 10787.053, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_11 = _this;
  _this setDir 8.0359106;
  _this setPos [5757.5986, 10787.053, -9.5367432e-006];
};

_vehicle_13 = objNull;
if (true) then
{
  _this = createVehicle ["Land_bags_stack_EP1", [5778.1011, 10775.497, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_13 = _this;
  _this setDir 96.440979;
  _this setPos [5778.1011, 10775.497, -2.2888184e-005];
};

_vehicle_14 = objNull;
if (true) then
{
  _this = createVehicle ["Paleta2", [5760.9043, 10776.651, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_14 = _this;
  _this setPos [5760.9043, 10776.651, -9.5367432e-006];
};

_vehicle_15 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Barrel_water", [5775.1514, 10777.875, -2.6702881e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_15 = _this;
  _this setPos [5775.1514, 10777.875, -2.6702881e-005];
};

_vehicle_16 = objNull;
if (true) then
{
  _this = createVehicle ["Land_cages_EP1", [5770.0679, 10765.273, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_16 = _this;
  _this setDir 94.12339;
  _this setPos [5770.0679, 10765.273, -1.5258789e-005];
};

_vehicle_17 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Crates_stack_EP1", [5773.1133, 10774.063, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_17 = _this;
  _this setDir 8.3842497;
  _this setPos [5773.1133, 10774.063, 1.9073486e-006];
};

_vehicle_19 = objNull;
if (true) then
{
  _this = createVehicle ["Axe_woodblock", [5779.5942, 10773.369], [], 0, "CAN_COLLIDE"];
  _vehicle_19 = _this;
  _this setDir -17.255766;
  _this setPos [5779.5942, 10773.369];
};

_vehicle_20 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Wheel_cart_EP1", [5779.8638, 10775.489], [], 0, "CAN_COLLIDE"];
  _vehicle_20 = _this;
  _this setDir 206.64873;
  _this setPos [5779.8638, 10775.489];
};

_vehicle_21 = objNull;
if (true) then
{
  _this = createVehicle ["Land_transport_cart_EP1", [5768.4829, 10776.569, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_21 = _this;
  _this setDir 177.01495;
  _this setPos [5768.4829, 10776.569, 1.9073486e-006];
};

_vehicle_22 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_Crate_wood", [5772.1582, 10765.349, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_22 = _this;
  _this setDir 6.8210731;
  _this setPos [5772.1582, 10765.349, -7.6293945e-006];
};

_vehicle_24 = objNull;
if (true) then
{
  _this = createVehicle ["Land_transport_crates_EP1", [5774.3184, 10774.697, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_24 = _this;
  _this setDir -86.690353;
  _this setPos [5774.3184, 10774.697, 2.0980835e-005];
};

_vehicle_26 = objNull;
if (true) then
{
  _this = createVehicle ["Barrels", [5759.7842, 10763.557, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_26 = _this;
  _this setDir 4.0370169;
  _this setPos [5759.7842, 10763.557, -1.9073486e-006];
};

_vehicle_27 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Campfire_burning", [5772.8403, 10780.301, 0.00044536626], [], 0, "CAN_COLLIDE"];
  _vehicle_27 = _this;
  _this setPos [5772.8403, 10780.301, 0.00044536626];
};

_vehicle_28 = objNull;
if (true) then
{
  _this = createVehicle ["Land_tires_EP1", [5762.5107, 10775.207], [], 0, "CAN_COLLIDE"];
  _vehicle_28 = _this;
  _this setDir 54.328499;
  _this setPos [5762.5107, 10775.207];
};

_vehicle_29 = objNull;
if (true) then
{
  _this = createVehicle ["Fence_corrugated_plate", [5776.1172, 10782.238, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_29 = _this;
  _this setDir 186.2135;
  _this setPos [5776.1172, 10782.238, 1.7166138e-005];
};

_vehicle_31 = objNull;
if (true) then
{
  _this = createVehicle ["Fence_corrugated_plate", [5772.1455, 10782.711, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_31 = _this;
  _this setDir 186.2135;
  _this setPos [5772.1455, 10782.711, 3.8146973e-006];
};

_vehicle_34 = objNull;
if (true) then
{
  _this = createVehicle ["Fence_corrugated_plate", [5768.1758, 10783.146, 4.9591064e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_34 = _this;
  _this setDir 186.2135;
  _this setPos [5768.1758, 10783.146, 4.9591064e-005];
};

_vehicle_37 = objNull;
if (true) then
{
  _this = createVehicle ["Fence_corrugated_plate", [5764.2144, 10783.572, 0.00011444092], [], 0, "CAN_COLLIDE"];
  _vehicle_37 = _this;
  _this setDir 186.2135;
  _this setPos [5764.2144, 10783.572, 0.00011444092];
};

_vehicle_42 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [5776.3779, 10776.735, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_42 = _this;
  _this setDir 3.486232;
  _this setVehicleInit "this allowDammage false; this enableSimulation false;";
  _this setPos [5776.3779, 10776.735, 1.5258789e-005];
};

_vehicle_43 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [5777.0171, 10775.549, 4.196167e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_43 = _this;
  _this setDir 168.04138;
  _this setPos [5777.0171, 10775.549, 4.196167e-005];
};

_vehicle_44 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap", [5775.5938, 10774.135, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_44 = _this;
  _this setDir 76.244484;
  _this setPos [5775.5938, 10774.135, 1.9073486e-005];
};

_vehicle_46 = objNull;
if (true) then
{
  _this = createVehicle ["Park_bench1", [5772.2446, 10777.618, -7.2479248e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_46 = _this;
  _this setDir 185.13194;
  _this setVehicleInit "this allowDammage false; this enableSimulation false;";
  _this setPos [5772.2446, 10777.618, -7.2479248e-005];
};

_vehicle_48 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Sack_EP1", [5776.8086, 10773.682, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_48 = _this;
  _this setDir 50.572277;
  _this setPos [5776.8086, 10773.682, 9.5367432e-006];
};

_vehicle_49 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Shelf_EP1", [5769.9204, 10774.305, 6.6757202e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_49 = _this;
  _this setDir -84.493317;
  _this setPos [5769.9204, 10774.305, 6.6757202e-005];
};

_vehicle_51 = objNull;
if (true) then
{
  _this = createVehicle ["SmallTable", [5771.9692, 10775.985, 5.531311e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_51 = _this;
  _this setDir 94.418816;
  _this setVehicleInit "this allowDammage false; this enableSimulation false;";
  _this setPos [5771.9692, 10775.985, 5.531311e-005];
};

_vehicle_53 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [5772.7681, 10775.761, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_53 = _this;
  _this setDir 113.3124;
  _this setVehicleInit "this allowDammage false; this enableSimulation false;";
  _this setPos [5772.7681, 10775.761, 6.1035156e-005];
};

_vehicle_55 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [5771.1138, 10775.968, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_55 = _this;
  _this setDir 210.47275;
  _this setVehicleInit "this allowDammage false; this enableSimulation false;";
  _this setPos [5771.1138, 10775.968, -3.8146973e-006];
};

_vehicle_57 = objNull;
if (true) then
{
  _this = createVehicle ["VaultStorageLocked", [5765.249, 10774.792, 1.335144e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_57 = _this;
  _this setDir 182.08971;
  _this setPos [5765.249, 10774.792, 1.335144e-005];
};

_unit_3 = objNull;
if (true) then
{
  _this = createAgent ["GUE_Villager4", [5764.4902, 10776.697, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _unit_3 = _this;
  _this setDir -2.7836955;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_59 = objNull;
if (true) then
{
  _this = createVehicle ["ClutterCutter_small_EP1", [5780.1113, 10780.695, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_59 = _this;
  _this setPos [5780.1113, 10780.695, -3.8146973e-006];
};

_vehicle_61 = objNull;
if (true) then
{
  _this = createVehicle ["ClutterCutter_small_EP1", [5762.0332, 10781.549, 2.4795532e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_61 = _this;
  _this setPos [5762.0332, 10781.549, 2.4795532e-005];
};

_vehicle_63 = objNull;
if (true) then
{
  _this = createVehicle ["ClutterCutter_small_EP1", [5767.478, 10781.132, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_63 = _this;
  _this setPos [5767.478, 10781.132, 1.1444092e-005];
};

_vehicle_65 = objNull;
if (true) then
{
  _this = createVehicle ["ClutterCutter_small_EP1", [5774.3223, 10780.479, 4.0054321e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_65 = _this;
  _this setPos [5774.3223, 10780.479, 4.0054321e-005];
};

_vehicle_67 = objNull;
if (true) then
{
  _this = createVehicle ["ClutterCutter_small_EP1", [5770.4487, 10781.147, 0], [], 0, "CAN_COLLIDE"];
  _vehicle_67 = _this;
  _this setPos [5770.4487, 10781.147, 0];
};

_vehicle_69 = objNull;
if (true) then
{
  _this = createVehicle ["ClutterCutter_small_EP1", [5771.5537, 10781.919, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_69 = _this;
  _this setPos [5771.5537, 10781.919, 3.8146973e-006];
};

_unit_7 = objNull;
if (true) then
{
  _this = createAgent ["RU_Farmwife4", [5776.187, 10776.037, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  _unit_7 = _this;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_73 = objNull;
if (true) then
{
  _this = createVehicle ["Info_Board_EP1", [5775.9121, 10781.912, -1.335144e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_73 = _this;
  _this setDir 368.12421;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [5775.9121, 10781.912, -1.335144e-005];
};

_vehicle_74 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [5763.7881, 10779.476, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_74 = _this;
  _this setDir 479.37637;
  _this setPos [5763.7881, 10779.476, 1.1444092e-005];
};

_unit_10 = objNull;
if (true) then
{
  _this = createAgent ["Soldier_Sniper_PMC", [4700.2485, 8918.9072, 3.8798354], [], 0, "CAN_COLLIDE"];
  _unit_10 = _this;
  _this setDir 78.773201;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_75 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4699.8218, 8921.502, 3.8619788], [], 0, "CAN_COLLIDE"];
  _vehicle_75 = _this;
  _this setDir 89.684654;
  _this setPos [4699.8218, 8921.502, 3.8619788];
};

_vehicle_76 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4699.7046, 8920.2568, 3.8554001], [], 0, "CAN_COLLIDE"];
  _vehicle_76 = _this;
  _this setDir 183.08528;
  _this setPos [4699.7046, 8920.2568, 3.8554001];
};

_vehicle_78 = objNull;
if (true) then
{
  _this = createVehicle ["LADAWreck", [5767.7974, 10770.342, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_78 = _this;
  _this setDir -85.916649;
  _this setPos [5767.7974, 10770.342, 5.7220459e-006];
};

_vehicle_79 = objNull;
if (true) then
{
  _this = createVehicle ["hiluxWreck", [5773.8384, 10769.822, -0.010145472], [], 0, "CAN_COLLIDE"];
  _vehicle_79 = _this;
  _this setDir -86.077583;
  _this setPos [5773.8384, 10769.822, -0.010145472];
};

_vehicle_80 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrate_NoInteractive_", [4705.8877, 8923.418, 0.058666922], [], 0, "CAN_COLLIDE"];
  _vehicle_80 = _this;
  _this setDir -4.2159095;
  _this setPos [4705.8877, 8923.418, 0.058666922];
};

_vehicle_81 = objNull;
if (true) then
{
  _this = createVehicle ["FloorMop", [4698.9888, 8922.9082, 0.083297499], [], 0, "CAN_COLLIDE"];
  _vehicle_81 = _this;
  _this setDir 220.81514;
  _this setPos [4698.9888, 8922.9082, 0.083297499];
};

_vehicle_84 = objNull;
if (true) then
{
  _this = createVehicle ["Paleta2", [4699.5322, 8934.2861, 0.087497972], [], 0, "CAN_COLLIDE"];
  _vehicle_84 = _this;
  _this setDir 176.40248;
  _this setPos [4699.5322, 8934.2861, 0.087497972];
};

_vehicle_85 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [4705.1978, 8925.2207, 0.10253087], [], 0, "CAN_COLLIDE"];
  _vehicle_85 = _this;
  _this setDir -5.6631036;
  _this setPos [4705.1978, 8925.2207, 0.10253087];
};

_vehicle_93 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Crates_EP1", [4700.2822, 8923.1855, 0.095248267], [], 0, "CAN_COLLIDE"];
  _vehicle_93 = _this;
  _this setDir 181.08383;
  _this setPos [4700.2822, 8923.1855, 0.095248267];
};

_vehicle_94 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [4704.752, 8923.8262, 0.078517102], [], 0, "CAN_COLLIDE"];
  _vehicle_94 = _this;
  _this setDir 166.24194;
  _this setPos [4704.752, 8923.8262, 0.078517102];
};

_vehicle_96 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [4699.5386, 8918.2539, 3.8950038], [], 0, "CAN_COLLIDE"];
  _vehicle_96 = _this;
  _this setDir 225.09821;
  _this setPos [4699.5386, 8918.2539, 3.8950038];
};

_vehicle_98 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [4702.8989, 8924.7285, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_98 = _this;
  _this setDir 138.94383;
  _this setPos [4702.8989, 8924.7285, 1.9073486e-006];
};

_vehicle_99 = objNull;
if (true) then
{
  _this = createVehicle ["Garbage_container", [4699.3628, 8925.4834, 0.083245881], [], 0, "CAN_COLLIDE"];
  _vehicle_99 = _this;
  _this setPos [4699.3628, 8925.4834, 0.083245881];
};

_unit_96 = objNull;
if (true) then
{
  _this = createAgent ["Dr_Hladik_EP1", [5564, 10344.479, 0.064233989], [], 0, "CAN_COLLIDE"];
  _unit_96 = _this;
  _this setDir 276.83997;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_100 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [5553.8311, 10338.899, 0.0033684745], [], 0, "CAN_COLLIDE"];
  _vehicle_100 = _this;
  _this setDir 86.186882;
  _this setPos [5553.8311, 10338.899, 0.0033684745];
};

_vehicle_103 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Bag_EP1", [5562.0571, 10342.658, -0.0080585517], [], 0, "CAN_COLLIDE"];
  _vehicle_103 = _this;
  _this setDir 86.186882;
  _this setPos [5562.0571, 10342.658, -0.0080585517];
};

_vehicle_104 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Bucket_EP1", [5557.4199, 10344.813, 0.18805721], [], 0, "CAN_COLLIDE"];
  _vehicle_104 = _this;
  _this setDir 86.186882;
  _this setPos [5557.4199, 10344.813, 0.18805721];
};

_vehicle_105 = objNull;
if (true) then
{
  _this = createVehicle ["WoodChair", [5564.418, 10343.204, 0.79790455], [], 0, "CAN_COLLIDE"];
  _vehicle_105 = _this;
  _this setDir 111.6264;
  _this setPos [5564.418, 10343.204, 0.79790455];
};

_vehicle_106 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [5562.9209, 10344.481, 0.17676406], [], 0, "CAN_COLLIDE"];
  _vehicle_106 = _this;
  _this setDir 80.403244;
  _this setPos [5562.9209, 10344.481, 0.17676406];
};

_vehicle_107 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Barrel_water", [5556.1304, 10338.709, 0.059160199], [], 0, "CAN_COLLIDE"];
  _vehicle_107 = _this;
  _this setDir 86.186882;
  _this setPos [5556.1304, 10338.709, 0.059160199];
};

_vehicle_108 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [7238.3311, 7044.499, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_108 = _this;
  _this setDir 7.3112707;
  _this setPos [7238.3311, 7044.499, -3.0517578e-005];
};

_vehicle_109 = objNull;
if (true) then
{
  _this = createVehicle ["FlagCarrierTFKnight_EP1", [7246.3682, 7055.9644, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_109 = _this;
  _this setDir 52.787224;
  _this setPos [7246.3682, 7055.9644, 1.5258789e-005];
};

_vehicle_111 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [7244.4067, 7032.7617, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_111 = _this;
  _this setPos [7244.4067, 7032.7617, 1.5258789e-005];
};

_vehicle_112 = objNull;
if (true) then
{
  _this = createVehicle ["Mi8Wreck", [7214.7441, 7059.877, -0.031786133], [], 0, "CAN_COLLIDE"];
  _vehicle_112 = _this;
  _this setPos [7214.7441, 7059.877, -0.031786133];
};

_vehicle_188 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Campfire_burning", [4296.0728, 4780.0024, 1.2558631], [], 0, "CAN_COLLIDE"];
  _vehicle_188 = _this;
  _this setDir 3.7955897;
  _this setPos [4296.0728, 4780.0024, 1.2558631];
};

_vehicle_190 = objNull;
if (true) then
{
  _this = createVehicle ["Land_horici_barel", [7718.1992, 5856.5874, -0.49587214], [], 0, "CAN_COLLIDE"];
  _vehicle_190 = _this;
  _this setPos [7718.1992, 5856.5874, -0.49587214];
};

_vehicle_192 = objNull;
if (true) then
{
  _this = createVehicle ["sad_target", [7717.3574, 5858.7383, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_192 = _this;
  _this setDir 15.668803;
  _this setPos [7717.3574, 5858.7383, -1.5258789e-005];
};

_vehicle_193 = objNull;
if (true) then
{
  _this = createVehicle ["FlagCarrierWhite_EP1", [7718.3911, 5854.3145, -7.5340271e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_193 = _this;
  _this setDir -32.032825;
  _this setPos [7718.3911, 5854.3145, -7.5340271e-005];
};

_vehicle_194 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Nav_Boathouse_PierL", [7722.1289, 5870.8667, -0.51335055], [], 0, "CAN_COLLIDE"];
  _vehicle_194 = _this;
  _this setDir 114.2811;
  _this setPos [7722.1289, 5870.8667, -0.51335055];
};

_unit_121 = objNull;
if (true) then
{
  _this = createAgent ["GUE_Woodlander2", [7719.583, 5856.1743, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  _unit_121 = _this;
  _this setDir 14.189513;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_122 = objNull;
if (true) then
{
  _this = createAgent ["CIV_Contractor2_BAF", [4705.4658, 8924.2959, -4.7683716e-005], [], 0, "CAN_COLLIDE"];
  _unit_122 = _this;
  _this setDir -20.240097;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_196 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [7736.5615, 5865.7158, 0.0013411641], [], 0, "CAN_COLLIDE"];
  _vehicle_196 = _this;
  _this setPos [7736.5615, 5865.7158, 0.0013411641];
};

_vehicle_197 = objNull;
if (true) then
{
  _this = createVehicle ["Land_a_stationhouse", [6286.0366, 9397.7344, 0.12367633], [], 0, "CAN_COLLIDE"];
  _vehicle_197 = _this;
  _this setDir 87.459763;
  _this setPos [6286.0366, 9397.7344, 0.12367633];
};

_vehicle_235 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [7317.1055, 8020.9692, 2.8415632], [], 0, "CAN_COLLIDE"];
  _vehicle_235 = _this;
  _this setDir 12.129263;
  _this setPos [7317.1055, 8020.9692, 2.8415632];
};

_vehicle_236 = objNull;
if (true) then
{
  _this = createVehicle ["FlagCarrierWhite_EP1", [7318.4692, 8022.7671, 2.8292112], [], 0, "CAN_COLLIDE"];
  _vehicle_236 = _this;
  _this setDir 141.98346;
  _this setPos [7318.4692, 8022.7671, 2.8292112];
};

_unit_137 = objNull;
if (true) then
{
  _this = createAgent ["GUE_Soldier_Pilot", [7318.0981, 8022.7432, 2.9222913], [], 0, "CAN_COLLIDE"];
  _unit_137 = _this;
  _this setDir -106.67235;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_238 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [7304.8247, 8034.8745, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_238 = _this;
  _this setPos [7304.8247, 8034.8745, -1.5258789e-005];
};

_vehicle_242 = objNull;
if (true) then
{
  _this = createVehicle ["M1130_HQ_unfolded_Base_EP1", [3605.4863, 8039.1504, -0.32511568], [], 0, "CAN_COLLIDE"];
  _vehicle_242 = _this;
  _this setDir -74.986504;
  _this setPos [3605.4863, 8039.1504, -0.32511568];
};

_vehicle_243 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [3598.0754, 8015.25, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_243 = _this;
  _this setDir -25.457548;
  _this setPos [3598.0754, 8015.25, -3.0517578e-005];
};

_vehicle_244 = objNull;
if (true) then
{
  _this = createVehicle ["FlagCarrierWhite_EP1", [3610.667, 8039.2529, -0.3077184], [], 0, "CAN_COLLIDE"];
  _vehicle_244 = _this;
  _this setDir -33.277966;
  _this setPos [3610.667, 8039.2529, -0.3077184];
};

_vehicle_245 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [3607.4265, 8033.1504, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_245 = _this;
  _this setDir 175.03098;
  _this setPos [3607.4265, 8033.1504, -3.0517578e-005];
};

_vehicle_248 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [3600.7502, 8035.1392], [], 0, "CAN_COLLIDE"];
  _vehicle_248 = _this;
  _this setDir 379.69;
  _this setPos [3600.7502, 8035.1392];
};

_unit_156 = objNull;
if (true) then
{
  _this = createAgent ["GUE_Soldier_CO", [7238.9297, 7046.7632], [], 0, "CAN_COLLIDE"];
  _unit_156 = _this;
  _this setDir 137.64249;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_161 = objNull;
if (true) then
{
  _this = createAgent ["nac_soldier_2", [8885.5391, 10756.329, 8.9604874], [], 0, "CAN_COLLIDE"];
  _unit_161 = _this;
  _this setDir 80.769196;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_251 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_cargo_cont_net2", [8884.3545, 10759.303, 0.0040245615], [], 0, "CAN_COLLIDE"];
  _vehicle_251 = _this;
  _this setDir 48.205803;
  _this setPos [8884.3545, 10759.303, 0.0040245615];
};

_vehicle_252 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_cargo_cont_net2", [2186.6814, 5762.2876, -0.045454096], [], 0, "CAN_COLLIDE"];
  _vehicle_252 = _this;
  _this setPos [2186.6814, 5762.2876, -0.045454096];
};

_vehicle_253 = objNull;
if (true) then
{
  _this = createVehicle ["ClutterCutter_EP1", [4288.7456, 4758.9648, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_253 = _this;
  _this setPos [4288.7456, 4758.9648, 3.4332275e-005];
};

_vehicle_254 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [4288.8286, 4759.8398, 3.6001205e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_254 = _this;
  _this setPos [4288.8286, 4759.8398, 3.6001205e-005];
};

_vehicle_255 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [4298.3955, 4773.4888, 0.070920758], [], 0, "CAN_COLLIDE"];
  _vehicle_255 = _this;
  _this setDir 135.10112;
  _this setPos [4298.3955, 4773.4888, 0.070920758];
};

_unit_167 = objNull;
if (true) then
{
  _this = createAgent ["GUE_Soldier_Crew", [4296.8467, 4772.5088, -0.46098599], [], 0, "CAN_COLLIDE"];
  _unit_167 = _this;
  _this setDir -35.82135;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_256 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [5030.2114, 8230.8213, 4.8587146], [], 0, "CAN_COLLIDE"];
  _vehicle_256 = _this;
  _this setDir -19.551907;
  _this setPos [5030.2114, 8230.8213, 4.8587146];
};

_vehicle_257 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrate_NoInteractive_", [5031.6475, 8234.2539, 4.8193774], [], 0, "CAN_COLLIDE"];
  _vehicle_257 = _this;
  _this setDir 177.96034;
  _this setPos [5031.6475, 8234.2539, 4.8193774];
};

_vehicle_258 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Large", [5034.2227, 8234.1416, 4.8193851], [], 0, "CAN_COLLIDE"];
  _vehicle_258 = _this;
  _this setDir 173.94582;
  _this setPos [5034.2227, 8234.1416, 4.8193851];
};

_vehicle_259 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Small", [5033.9229, 8232.7256, 4.8652501], [], 0, "CAN_COLLIDE"];
  _vehicle_259 = _this;
  _this setDir 271.34012;
  _this setPos [5033.9229, 8232.7256, 4.8652501];
};

_vehicle_260 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [5032.7788, 8234.125, 4.8193889], [], 0, "CAN_COLLIDE"];
  _vehicle_260 = _this;
  _this setDir 86.220734;
  _this setPos [5032.7788, 8234.125, 4.8193889];
};

_vehicle_262 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_long", [5032.21, 8223.4316, 4.5612092], [], 0, "CAN_COLLIDE"];
  _vehicle_262 = _this;
  _this setPos [5032.21, 8223.4316, 4.5612092];
};

_unit_172 = objNull;
if (true) then
{
  _this = createAgent ["GUE_Soldier_2", [5031.3525, 8233.0391, 4.8950696], [], 0, "CAN_COLLIDE"];
  _unit_172 = _this;
  _this setDir 157.8391;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_173 = objNull;
if (true) then
{
  _this = createAgent ["GUE_Soldier_1", [5032.7378, 8232.7119, 4.8950772], [], 0, "CAN_COLLIDE"];
  _unit_173 = _this;
  _this setDir 185.29475;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_263 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [5032.0024, 8231.7559, 4.8737202], [], 0, "CAN_COLLIDE"];
  _vehicle_263 = _this;
  _this setPos [5032.0024, 8231.7559, 4.8737202];
};

_vehicle_264 = objNull;
if (true) then
{
  _this = createVehicle ["Land_tires_EP1", [4318.0396, 4777.7466, 2.6226044e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_264 = _this;
  _this setDir -21.553392;
  _this setPos [4318.0396, 4777.7466, 2.6226044e-006];
};

_vehicle_266 = objNull;
if (true) then
{
  _this = createVehicle ["Land_transport_cart_EP1", [4325.7021, 4778.1025, 3.3378601e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_266 = _this;
  _this setDir -86.248077;
  _this setPos [4325.7021, 4778.1025, 3.3378601e-006];
};

_vehicle_267 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Crates_stack_EP1", [4310.7788, 4782.123, 5.9604645e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_267 = _this;
  _this setDir 89.279297;
  _this setPos [4310.7788, 4782.123, 5.9604645e-006];
};

_vehicle_268 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [4315.313, 4778.415, -1.6689301e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_268 = _this;
  _this setDir 198.51137;
  _this setPos [4315.313, 4778.415, -1.6689301e-006];
};

_vehicle_269 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [4312.5278, 4777.5376, -5.9604645e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_269 = _this;
  _this setDir -0.13874577;
  _this setPos [4312.5278, 4777.5376, -5.9604645e-006];
};

_vehicle_271 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [4310.6528, 4779.7397, 4.0531158e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_271 = _this;
  _this setDir 88.823166;
  _this setPos [4310.6528, 4779.7397, 4.0531158e-006];
};

_unit_176 = objNull;
if (true) then
{
  _this = createAgent ["Woodlander2", [4312.3286, 4779.0835, 3.0994415e-006], [], 0, "CAN_COLLIDE"];
  _unit_176 = _this;
  _this setDir 41.202724;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_274 = objNull;
if (true) then
{
  _this = createVehicle ["FlagCarrierOPFOR_EP1", [4305.479, 4763.7749, -1.001358e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_274 = _this;
  _this setDir 189.8136;
  _this setPos [4305.479, 4763.7749, -1.001358e-005];
};

_vehicle_275 = objNull;
if (true) then
{
  _this = createVehicle ["Info_Board_EP1", [4292.4043, 4778.2744, 5.2452087e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_275 = _this;
  _this setDir 89.843872;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [4292.4043, 4778.2744, 5.2452087e-006];
};

_vehicle_277 = objNull;
if (true) then
{
  _this = createVehicle ["Info_Board_EP1", [3603.8921, 8033.7861, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_277 = _this;
  _this setDir 14.448171;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [3603.8921, 8033.7861, -3.0517578e-005];
};

_vehicle_279 = objNull;
if (true) then
{
  _this = createVehicle ["Info_Board_EP1", [4705.2471, 8915.7295, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_279 = _this;
  _this setDir -2.1701665;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [4705.2471, 8915.7295, 1.9073486e-006];
};

_vehicle_281 = objNull;
if (true) then
{
  _this = createVehicle ["Info_Board_EP1", [5027.5381, 8220.0664, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_281 = _this;
  _this setDir 1.9893483;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [5027.5381, 8220.0664, -7.6293945e-006];
};

_vehicle_283 = objNull;
if (true) then
{
  _this = createVehicle ["Info_Board_EP1", [7316.8262, 8024.147, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_283 = _this;
  _this setDir 134.36951;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [7316.8262, 8024.147, -7.6293945e-006];
};

_unit_194 = objNull;
if (true) then
{
  _this = createAgent ["Tanny_PMC", [3605.6016, 8037.0762, 4.9591064e-005], [], 0, "CAN_COLLIDE"];
  _unit_194 = _this;
  _this setDir -172.49802;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;  ";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_203 = objNull;
if (true) then
{
  _this = createAgent ["UN_CDF_Soldier_EP1", [2188.5654, 5768.103, 0.0677872], [], 0, "CAN_COLLIDE"];
  _unit_203 = _this;
  _this setDir -161.52242;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;  ";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_206 = objNull;
if (true) then
{
  _this = createAgent ["UN_CDF_Soldier_MG_EP1", [8885.9033, 10755.449, -1.335144e-005], [], 0, "CAN_COLLIDE"];
  _unit_206 = _this;
  _this setDir 84.480438;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;  ";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_284 = objNull;
if (true) then
{
  _this = createVehicle ["Land_bags_EP1", [4299.8662, 4780.3071, 6.7710876e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_284 = _this;
  _this setDir -76.58609;
  _this setPos [4299.8662, 4780.3071, 6.7710876e-005];
};

_vehicle_285 = objNull;
if (true) then
{
  _this = createVehicle ["Garbage_can", [4293.875, 4785.0073, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  _vehicle_285 = _this;
  _this setPos [4293.875, 4785.0073, 9.5367432e-007];
};

_vehicle_286 = objNull;
if (true) then
{
  _this = createVehicle ["Land_bags_stack_EP1", [4299.6387, 4784.7124, 8.8214874e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_286 = _this;
  _this setPos [4299.6387, 4784.7124, 8.8214874e-006];
};

_vehicle_288 = objNull;
if (true) then
{
  _this = createVehicle ["ClutterCutter_small_EP1", [4300.0854, 4783.1147, 2.1457672e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_288 = _this;
  _this setPos [4300.0854, 4783.1147, 2.1457672e-006];
};

_vehicle_289 = objNull;
if (true) then
{
  _this = createVehicle ["WoodChair", [4295.752, 4782.6045, 0.077848651], [], 0, "CAN_COLLIDE"];
  _vehicle_289 = _this;
  _this setDir 286.36047;
  _this setPos [4295.752, 4782.6045, 0.077848651];
};

_vehicle_291 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [4299.7778, 4782.8535, 0.083143242], [], 0, "CAN_COLLIDE"];
  _vehicle_291 = _this;
  _this setDir -178.96597;
  _this setPos [4299.7778, 4782.8535, 0.083143242];
};

_unit_209 = objNull;
if (true) then
{
  _this = createAgent ["RU_Farmwife3", [4297.9097, 4782.6987, 2.0503998e-005], [], 0, "CAN_COLLIDE"];
  _unit_209 = _this;
  _this setDir -57.135807;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_292 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Barrel_water", [4291.4438, 4782.0732, 0.076717921], [], 0, "CAN_COLLIDE"];
  _vehicle_292 = _this;
  _this setDir 33.514633;
  _this setPos [4291.4438, 4782.0732, 0.076717921];
};

_vehicle_293 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [6238.4155, 9389.2471, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_293 = _this;
  _this setPos [6238.4155, 9389.2471, 7.6293945e-006];
};

_unit_220 = objNull;
if (true) then
{
  _this = createAgent ["UN_CDF_Soldier_Pilot_EP1", [6280.8374, 9403.417, 0.18137954], [], 0, "CAN_COLLIDE"];
  _unit_220 = _this;
  _this setDir -235.56369;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;  ";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_294 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [6294.2134, 9927.041, 0.57340926], [], 0, "CAN_COLLIDE"];
  _vehicle_294 = _this;
  _this setPos [6294.2134, 9927.041, 0.57340926];
};

_vehicle_300 = objNull;
if (true) then
{
  _this = createVehicle ["FlagCarrierTFKnight_EP1", [6276.4863, 9401.9229, -0.090618104], [], 0, "CAN_COLLIDE"];
  _vehicle_300 = _this;
  _this setDir 82.953979;
  _this setPos [6276.4863, 9401.9229, -0.090618104];
};

_vehicle_301 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [6275.8574, 9406.168, 0.097638205], [], 0, "CAN_COLLIDE"];
  _vehicle_301 = _this;
  _this setDir -1.1119514;
  _this setPos [6275.8574, 9406.168, 0.097638205];
};

processInitCommands;