// DayZ Epoch TRADERS for 12
serverTraders = ["US_Delta_Force_Assault_EP1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1"];
//--------------------------------------Special Traders Start
// Aircraft Dealer - Aeroporto Molatia Inl.
menu_Worker2 = [
	[["Airplanes",517],["Helicopter Unarmed",519]],
	[],
	"friendly"
];
// Bandit Trader - Kirabo
menu_GUE_Soldier_MG = [
	[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
	[],
	"hostile"
];
// Black Market Vendor - Aeroporto Tasmera
menu_Soldier_GL_M16A2_PMC = [
	[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
	[],
	"neutral"
];
// Boat 1 - Swonto
menu_RU_Villager3 = [
	[["Boats Armed",558],["Boats Unarmed",557]],
	[],
	"neutral"
];
// Boat 2 - Canto
menu_HouseWife1 = [
	[["Boats Armed",673],["Boats Unarmed",672]],
	[],
	"neutral"
];
// Hero Vendor - Kingala
menu_US_Delta_Force_Assault_EP1 = [
	[["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
	[],
	"hero"
];
// Wholesaler 1 - Kingala
menu_RU_Citizen4 = [
	[["Wholesale",555]],
	[],
	"neutral"
];
// Wholesaler 2 - Kirabo
menu_RU_Citizen1 = [
	[["Wholesale",636]],
	[],
	"neutral"
];
//--------------------------------------Special Traders End
//--------------------------------------First Trader City Start - Nubak
// Ammunition 1
menu_RU_Citizen3 = [
	[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
	[],
	"friendly"
];
// Building/Parts 1
menu_Woodlander1 = [
	[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
	[],
	"friendly"
];
// General Store 1
menu_RU_WorkWoman1 = [
	[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
	[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
	"friendly"
];
// Medical 1
menu_Dr_Annie_Baker_EP1 = [
	[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
	[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
	"friendly"
];
// Vehicles 1
menu_Profiteer4 = [
	[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Police",700],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
	[],
	"friendly"
];
// Weapons 1
menu_Rocker4 = [
	[["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
	[],
	"friendly"
];
//--------------------------------------First Trader City End - Nubak
//--------------------------------------Second Trader City Start - Pinley
// Ammunition 2
menu_CIV_EuroMan02_EP1 = [
	[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
	[],
	"neutral"
];
// Building/Parts 2
menu_Woodlander3 = [
	[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
	[],
	"neutral"
];
// General Store 2
menu_Rita_Ensler_EP1 = [
	[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
	[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
	"neutral"
];
// Medical Supplies 2
menu_Dr_Hladik_EP1 = [
	[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
	[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
	"neutral"
];
// Vehicles 2
menu_Worker3 = [
	[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Police",701],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
	[],
	"neutral"
];
// Weapons 2
menu_CIV_EuroMan01_EP1 = [
	[["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
	[],
	"neutral"
];
//--------------------------------------Second Trader City End - Pinley
//--------------------------------------Third Trader City Start - Camara
// Ammunition 3
menu_Pilot_EP1 = [
	[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
	[],
	"neutral"
];
// Building/Parts 3
menu_TK_GUE_Soldier_5_EP1 = [
	[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
	[],
	"neutral"
];
// General Store 3
menu_RU_WorkWoman5 = [
	[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
	[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
	"neutral"
];
// Medical Supplies 3
menu_Doctor = [
	[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
	[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
	"neutral"
];
// Vehicles 3
menu_UN_CDF_Soldier_Pilot_EP1 = [
	[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
	[],
	"neutral"
];
// Weapons 3
menu_TK_CIV_Takistani04_EP1 = [
	[["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
	[],
	"neutral"
];
//--------------------------------------Third Trader City End - Camara
