class Loot: Default
{
	scope = 2;
	value = 0;
	type = 0;
	displayName = "Use";
	canDrop = 0;
	muzzles[] = {"this"};
	magazines[] = {"FoodBioMeat","ItemZombieParts","ItemBandage","ItemHeatPack","PartWoodPile","PartFueltank","PartWheel","PartGeneric","PartEngine","PartVRotor","PartGlass","ItemWaterbottle","ItemWaterbottleUnfilled","ItemEpinephrine","ItemGoldBar","ItemSilverBar","ItemMorphine","ItemBloodbag","ItemAntibiotic","ItemPainkiller","ItemJerrycan","ItemOilBarrel","ItemGenerator","ItemTent","ItemSandbag","ItemTankTrap","ItemWire","FoodSteakRaw","TrashTinCan","ItemSodaCoke","ItemSodaPepsi","ItemSodaMdew","FoodEdible","FoodSteakCooked","FoodCanBakedBeans","FoodCanSardines","FoodCanFrankBeans","FoodCanPasta"};
	modes[] = {"this"};
	useAction = 0;
	useActionTitle = "";
	enableAttack = 0;
	showToPlayer = 0;
};
