class CfgIdentities
{
	class PZombie1
	{
		name = "PZombie";
		face = "PZombie1";
		glasses = "None";
		speaker = "NoVoice";
		pitch = 1;
	};
	class PZombie2
	{
		name = "PZombie";
		face = "PZombie2";
		glasses = "None";
		speaker = "NoVoice";
		pitch = 1;
	};
	class Zombie1 {
		name = "Zombie";
		face = "Zombie1";
		glasses = "None";
		speaker = "NoVoice";
		pitch = 1;
	};
	
	class Zombie2 {
		name = "Zombie";
		face = "Zombie2";
		glasses = "None";
		speaker = "NoVoice";
		pitch = 1;
	};
	
	class Zombie3 {
		name = "Zombie";
		face = "Zombie3";
		glasses = "None";
		speaker = "NoVoice";
		pitch = 1;
	};
};