// DayZ Epoch TRADERS for 11
serverTraders = ["RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1","GUE_Woodlander2"];
// Hero Vendor
menu_RU_Functionary1 = [
	[["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
	[],
	"hero"
];
// Ammunition Friendly
menu_RU_Citizen3 = [
	[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
	[],
	"friendly"
];
// Weapons Friendly
menu_Rocker4 = [
	[["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
	[],
	"friendly"
];
// Friendly Vehicles
menu_Profiteer4 = [
	[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
	[],
	"friendly"
];
// General Store
menu_Rita_Ensler_EP1 = [
	[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
	[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
	"neutral"
];
// Weapons neutral
menu_CIV_EuroMan01_EP1 = [
	[["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
	[],
	"neutral"
];
// Ammunition Neutral
menu_CIV_EuroMan02_EP1 = [
	[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
	[],
	"neutral"
];
// Neutral Building/Parts
menu_TK_GUE_Soldier_5_EP1 = [
	[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
	[],
	"neutral"
];
// Bandit Trader
menu_GUE_Soldier_MG = [
	[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
	[],
	"hostile"
];
// Aircraft Dealer
menu_Worker2 = [
	[["Airplanes",517],["Helicopter Unarmed",519]],
	[],
	"neutral"
];
// Vehicles Neutral
menu_Worker3 = [
	[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
	[],
	"neutral"
];
// Black Market Vendor
menu_Soldier_GL_M16A2_PMC = [
	[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
	[],
	"neutral"
];
// Friendly Building/Parts
menu_Woodlander1 = [
	[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
	[],
	"friendly"
];
// Friendly Vehicles 2
menu_UN_CDF_Soldier_Pilot_EP1 = [
	[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
	[],
	"friendly"
];
// General Store 2
menu_RU_WorkWoman1 = [
	[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
	[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
	"friendly"
];
// Medical Supplies
menu_Dr_Annie_Baker_EP1 = [
	[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
	[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
	"friendly"
];
// East Wholesaler
menu_RU_Citizen4 = [
	[["Wholesale",555]],
	[],
	"neutral"
];
// General Store 3
menu_RU_WorkWoman5 = [
	[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
	[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
	"neutral"
];
// West Wholesaler
menu_RU_Citizen1 = [
	[["Wholesale",636]],
	[],
	"neutral"
];
// Boat Vendor
menu_RU_Villager3 = [
	[["Boats Armed",558],["Boats Unarmed",557]],
	[],
	"neutral"
];
// Weapons neutral 2
menu_TK_CIV_Takistani04_EP1 = [
	[["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
	[],
	"neutral"
];
// Ammunition Neutral 2
menu_Pilot_EP1 = [
	[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
	[],
	"neutral"
];
// Vehicles Neutral 2
menu_RU_Profiteer4 = [
	[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
	[],
	"neutral"
];
// Neutral Building/Parts
menu_Woodlander3 = [
	[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
	[],
	"neutral"
];
// Medical Supplies 2
menu_Dr_Hladik_EP1 = [
	[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
	[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
	"neutral"
];
// Medical Supplies 3
menu_Doctor = [
	[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
	[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
	"neutral"
];
// Boat Trader 2
menu_HouseWife1 = [
	[["Boats Armed",673],["Boats Unarmed",672]],
	[],
	"neutral"
];
// Black market
menu_GUE_Woodlander2 = [
	[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
	[],
	"neutral"
];
